Hello! We're looking for talented and motivated 3d sculptors for work on an upcoming 28mm science fiction miniature/board game. Work would entail digital sculpting for a variety of units for the game as well as working with our manufacturing team to ensure the production process goes smoothly. * Must have experience in…
We are currently looking for three 3d modellers with knowledge and an interest in building environments. Skills in poly modelling (experience in Maya useful but not essential) and texturing are a pre requisite. A working knowledge of Photoshop is required and applicants must have the ability to generate textures from…
Hey all - if anyone has a moment to check out my online portfolio and let me know what's working and what's not, that would be so helpful! I've spent a lot of years doing 2D / 3D motion design work, but now I'm trying to focus mostly on 3D modeling and texturing. Thanks everybody! http://colinbridges.net
Hello! I'm an experienced 3D environment artist and I'm currently looking for a new job. I've worked at Electronic Arts and Inflexion in the past. Currently I'm living in Vancouver so unless the job is there, remote would be preferred. Examples of my work can be found here. Feel free to request a resume too. Thanks and…
There are a couple of gotchas when working with rectangular maps. UV interpolation can be a bit of an issue in some circumstances. It's not something you'd necessarily notice unless you're trying to draw smooth lines in your textures (eg. race car livery). You won't see the issue until it's in engine since your DCC works…
more options the better: I had a similar issue with 2016 version and the view port for me the solution was in view port [+] Display performance, increase the resolutions, profit. Works great for me with adding a plane with reference images, hope it works i needed it for the reference and plane stuff.
Hi all, I am a 3D artist from London, UK currently seeking some freelance work with developers. I am currently working with an indie developer in Manchester but would like to take on some remote work with a company. I have experience with several studios including Sony, SUMO and Future Games of London to name a few. I try…
My name is Filip Vogleš and I'm a 3D Prop Artist with knowledge of ArchViz and Product Visualization domains of 3D Art work. Art Station Portfolio: https://fvportfolio.artstation.com/ Contact details: E-mail: filip.vogles@hotmail.com Skype: ficho150 Looking for paid work in: - Full-Time work - Part-Time work - Remote work…