How do you get bright red cherry glows like this in Maya: Here's mine: My red glow just looks more like white...the more I increase the glow, the whiter it gets.
Here's a project I worked on over febuary! https://www.artstation.com/artwork/xzGn4E It was alot of fun to work on some stuff I hadn't touched for a while like hardsurface modeling etc. I hope you like it!
Hey guys!I have been working on this weapon these days, and this is what I got. It was based on the original concept from the game, not the model itself. Hope you like it! Thanks for viewing! Hope you like it!
This is my game creature for my final year of university and would like your feedback, just to fill you in it is based off of the Egyptian god Amut with my addition of a hump like a camel to survive a desert environment.
Hi , i started this project to study likeness . please feel free to leave any feedback and tips i can use learn . I am trying to make his character as steve zissou .
Was going to try and make an environment scene and this will probably be the first prop for it. Going to be embedded in rock like it was carved out. Game model is about 1200 faces. Here is the high-poly...
Is there a way to get Maya's ortho views to behave like Max's. As in, being able to say be in front view then just rotate it into an active othographic view, then be able to hit a hot key to snap it back?
Hey guy's so I'm using the Xoliul Shader. Now let's say I like the lighting and rendering... how do I take a final screenshot like they did with these renders? http://viewportshader.com/gallery/