So i asked on a FB page before this, i was asking about how many polygons is the limit when one wants to model a character for current gen video games. someone gave me an answer of '40k tris'. im not sure if i can trust this though, (1) first of all, do people call it 'tris'? i thought most people just call it 'polygons'.…
Other than tactical markings, as the following image of an M113 MRV (Scorpian Turret) portrays, in fact a vehicle that was actually issued ordnance at the time I'd served which is now on permanent static display in one of our principle garrison towns, here in AUS: - 2 [B Squadron] - 1 [1 Troop] - Triangular Symbol denotes…
There's one fact i dislike a lot of Artstation, and it's that too many great artists pass unnoticeable due to the huge amount of posts. Of course, you can build up your portfolio and all that, but it's pretty hard to find new talent there. I think you all understand that point. In Cghub there was exposure for great works,…
you guys are champs :) thanks Dustin and Mark, still I don't feel entitled for you 2 to have delivered your hard work gathering art that resonates with you personally or consider anyone a jerk for thinking a different way - we all do art for different reasons, goals, and ideals. I just think it's awesome of you to do.…
I personally think it's much more believable that certain people at very high levels in the Goverment looked past a growing plot by known Al Quada agents to attack a major US land mark and I think they also knew they had been taken flying lessons . I personally think those people allowed 9/11 to happen probebly not knowing…
Aye, PC has been a great help to many of us. You'll learn more here than most other places. Also, don't avoid applying to places if they aren't advertising the position you are aiming for, apply anyway. Some places force you to apply through their website via "apply for this job" button on the positions they have, so that…
I propose Rexel Workflow when it comes to setting texel density while unwrapping. This workflow is for static images and is camera-dependent. Rexel is the final rendered pixel.Let’s say we have a scene with a vehicle model: an airplane with detailed objects and a few cameras, some distant for an overall view, but some for…
Thank you very much friend. [IMG]file:///C:/Users/Maria/Desktop/TempImages/Lamp_Zoom_Change.jpg[/IMG] file:///C:/Users/Maria/Desktop/TempImages/Lamp.jpg It's dark because the scenery is really dark [IMG]file:///C:/Users/Maria/Desktop/TempImages/LampMaterial_Dev01.jpg[/IMG]…
Thanks! Super excited to continue sharing updates. You're spot on regarding the camera hero; my original research for this project led me to the Graflex Speed Camera (with many of my references below being from 1960s models/videos of fixing up ones from that time period.) Your note on long exposure, angle, and it being…
Maya and Mudbox can be installed and made to run on almost any Linux distribution as well, although you will probably have to jump through some hoops to do so on Ubuntu compared to RHEL/CentOS. Mari and 3D-Coat both run really well on Linux too. The setup I've arrived at involved a couple of days of mucking about. I'm…