i got flexible work hours. i work from home, and pretty much work whenever i'm up for it. sometimes i wake up at 1am and work until day breaks. other times i start working at 8pm, and work all the way through the night.
Here is my work so far on the Heeler household upstairs living room from the children's cartoon show Bluey. Still a lot of props, floor material, and other work to do, and the interior of the sun room and kitchen as seen from this room needs to be done as well.
I m trying to get raytracing reflection working, but nothing works so far. I m using directx12, turned on the raytracing tabs in the project setting, i have a geforce gtx 1070 ti (maybe my gpu is the problem?). Any suggestions?
Greetings! Just release new project. Concept design of the 19th century interior. It's story about an aristocrat engineer. He is passionate about his work and sits behind each project for a long time. Despite the table littered with drawings, the drawing board is in order, there are only a few sheets for analysis. There…
Of course, one wishes they could work sunrise to sunset on personal training and portfolio work, but unfortunately that doesn't pay the bills, especially as the months go by. I'm just wondering what sort of jobs you took in order to get by, especially if you managed to get jobs perhaps not completely unrelated to art. As…
Hi people, I have been posting on this site for a few months now and it has always been helpful when looking at the great quality being produced here, it just makes me want to push myself harder. Basically I completed my course in Computer Animation last June and this whole time I have been working on my portfolio. I would…
Hi all, I am a 3D artist from London and have experience with some prestigious devs such as Mind Candy and Future Games of London, as well as other indie developers. I'm currently looking to work with more like minded and dedicated developers. My site is currently more character focused but I am also on the lookout for…
My name is Blake.I'm a experience game artist, Have been work on many different game projects.And I also been a freelancer for a long time,So I'm familiar with the process. I Specially good at character modeling and texturing. Also familiar with create NormalMap by ZBrush. My rate is 100USD/working day. I also have 2…
Hello! We're looking for talented and motivated 3d sculptors for work on an upcoming 28mm science fiction miniature/board game. Work would entail digital sculpting for a variety of units for the game as well as working with our manufacturing team to ensure the production process goes smoothly. * Must have experience in…
We are currently looking for three 3d modellers with knowledge and an interest in building environments. Skills in poly modelling (experience in Maya useful but not essential) and texturing are a pre requisite. A working knowledge of Photoshop is required and applicants must have the ability to generate textures from…