Unless I'm reviewing an animator, I personally prefer images. Images load faster, can't be fast-forwarded, are easier to keep up-to-date than a reel, and there are fewer ways to screw up presenting images on a website than cutting a reel. I understand your point but you're arguing against human nature here, as well as…
This is a pretty awesome thread, figured id share my story and where im heading =) So before uni i was one of them skinny guys who never put on any weight no matter how much crap i ate, then a series of events that made me eat like a truck made me at my most extreme to waist size ~40inches (i gave myself an extra inch for…
I'll just throw down some quick feedback first of all: - I'm not sure, but I think it's a bit too slow for just a generic walk. A generic walk will take place over between 24-30ish frames on average. Maybe more, maybe less. Yours seems to be about 40 for two steps. I could be wrong as frames has never been my specialty,…
**Salute KevinJohnstone** There's obviously a lot to be said about what games have done for the maturation and artistic development for many of us. I'd been told most of my life that I was poisoning my brain with how many games I played. A couple of my non-gamer friends were truly concerned with how much I played Street…
Hallo all happy polycount users. Im starting this tread becouse i whant to make a AAA character :) And the best part is that i never made a character in my whole life! And now you think...Ok good luck naab, but it will take the times it need and i hope some one will be helping me on the way. And if there is some one who…
Honestly, it's miracle that MSGS still exist in first place. For quite some time, this division is nothing but loses. If it was not Microsoft it would be closed years ago. As for next console generation. I'm honestly not sure if MS will participate. Xbox One adoption is poor, games division is taking loses, and at the same…
DAY7-13 MAKING ANOTHER CHARACTER WHICH WILL SHOW ON SCENE Since the reallusion competition will soon come to the end, I try to post my WIP once a week only. Now, let's me summarize what I have done this week. As this will be bored for Amy Lee to act alone, let's me
created another hero in my scene. His name is Oneirol. In…
I know a few teachers over at Digipen. Shoot me a PM if you're interested in asking them questions directly about what's it like to land a teaching job and what its like teaching day in and day out. From what I've gleaned, getting the credentials to teach is a HUGE pain if you've not already been down that road. Basically…
Hi all, I'm in the process of creating a dwarf sculpt that I will be turning into a animate-able mesh with textures, and I'm getting a little lost in my workflow. Especially when it comes to when I should have UV's and when I should transfer details from my high poly to my lowpoly mesh. Perhaps someone could correct me on…
Hello, Spent a lot of time creating a layout for modo 10 that cuts down on wasted viewport space and searching for tools. The tools are always available on the top tool bar and you can customise further by adding or removing what you need or don’t need. You can also assign a Hot Key to any tool bar. To install just drop…