I've been searching for this holy knowledge that is learning how to rig cartoon like characters with bending/stretching arms and legs but, it seems to me that, currently speaking, nobody uses Softimage as much as they use Maya. I'm currently starting a school project in Softimage and I need to know how to this god forsaken…
I went looking for the forums recently, as now UT2004 got re-released , I couldn't find any other way to do some playermodels than Milkshape. I think I bought it twice over the years as I kept forgetting the code / losing the email I regged on. Must've been 2002/2004 I last used it. Would be cool to see the project picked…
Hey Guys, I have a YouTube channel with tutorials mostly about 3ds Max CAT animation system. Today I give out free, fully-rigged dinosaur character for everybody to download. Hope you will enjoy it. More info in the video: http://www.youtube.com/watch?v=tzJUNnpNuA4 Model by Oscar Iván Jimenéz:…
We posted here awhile back, and have more work to be done. So we need a good animator! For some background, we are Afterisk, an indie team working on a turn-based strategy game in Unity. We are looking for a short-term freelancer. You can work from anywhere. We have a character that is modeled and ready for rigging and…
Hi Polycount, I am a user of Autodesk Maya, so my terminology when talking about this may relate more directly to that software and its features. There are some questions I'd like to ask regarding the rigging and animation of low-poly characters, but more specifically in relation to how legacy characters were animated on…
Hello, I'm looking for a freelance weapon animator for a HL2 MOD The Rising. We have an arm rig and weapon models ready to go (3ds Max 2010 rig, can export different versions if need be). Keep in mind, this work is for a free game and we don't have all the money in the world, so we are looking for a reasonably priced…