Due to boredom and a degree in Psychology, I've written a test specifically for designers and artists. Basically, it's a little study I'm working on for my College. As you probably know, there are two major groups of people living in this world - "Left and Right brainers". Our brain is divided into two parts : Left and…
Hi, I’m Fernando. Looking for Concept Art? Whether you are starting your project and need a complete conceptualization from the ground up or are well into production and just want to take some workload off your team, I’m the artist to speak to. I specialize in [b]Sci-Fi[b], but I can work equally as good with [b]Fantasy[b]…
Hello polycount! I've never shared work here before, but I'm trying to reach out and find more folks to talk with about this kind of stuff. Here's a WIP of a small project I'm working on, which I started because of a JHill video lol. Character is based off of a drawing done by Pavel Hristov. Hoping to have this done soon,…
Hi everyone, I need your help to hopefully find the tools and learning material I'm looking for. So, despite I already know how to use 3ds Max, given its exorbitant cost and mine being simply an hobby with 0 income, I've decided I should learn Blender instead. The problem is two-fold because I also need a free or one-time…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: create a model of the American Ice Company building. While modeling, use the main reference as a guide: https://www.abandonedspaces.com/wp-content/uploads/sites/58/2019/10/8324979959_98777faa2c_k-640x428.jpg Estimated…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
I cant say that im a big fan of most of your textures. Most of them seem to have excessive amounts of dirt, which looks like youve just plain slapped it on top with a blend modifier.. the dirt just looks out of place. most noticably on these pieces: http://files.shownd.com/b/k/a/bkaczmarek/uploads/large/1917906.jpg…
nice, i'd suggest to add: * "SinCos(a)" because generating cos and sine of the same input is faster than individuals. And typically you want both for stuff like rotation * "Step(a,b)" allows compares ( a <= b ? 1 : 0) which is really useful. * "Sign(a)" returns -1,0,+1 depending on sign frac = fractional part of a number…
WTB: Substance Painter / Substance Designer Perpetual Commercial License (EU) We are looking to acquire a legitimate perpetual commercial license for Substance Painter and/or Substance Designer (preferably 2020-era Allegorithmic or early Adobe perpetual releases). We are specifically interested in Pro/commercial licenses…