Your baking resolution is pretty high. Try it with only 2 lightmap texels per unit. Otherwise your lightmap will be huge, which is not needed. https://unity3d.com/de/learn/tutorials/topics/graphics/introduction-lighting-and-rendering?playlist=17102 And check out the lightning optimization tutorial which is…
will look at the shoes, Im trying to fallow a model sheet so Ill compare, thanks. I started the texture on the hat and attached a pic of the pants. Can you explain the crotch issue? Im not to familiar with this. I was able to rid of some polygons and so now Im at 2014, but I wont have the paper or liquor in UT04 so it will…
Should probably have have given more details from the beginning ^^ The model is made for a top down perspectiv purpose so its a bit lp, currently 5102 Tris. Its a large creature with a height around 2.5 meters, its a bit of my own version of the brainbug from the movie Starship Troopers. Attachment not found. Attachment…
Nothing to write home to mother about, but I kind of like how it turned out. It's for web so didn't go too fancy. Comments and crits and stuff always welcome! more on my blog. 1100 Triangles Diffuse Map (512x512) Normal (512x512) Thanks to Sammykay1sStamps over at DeviantArt for the use of Pagan Symbol Brushes!* check it…
Make a texture with an edge for uv tiles borders and check in "Repeat" and "Normalized". The later allows to select packed islands in first uv tile and then hit GX1 to shift them into 1002 or GY2 to shift two tiles up etc. ps. oh, it's about 2.8 . Sorry. No need for normalized , it seems always that way there. "Repeat" is…
Groucho Marx was a (very famous) person. Made movies long before 1974. Used alot of One liners, thats why I thought it might be him. http://www.google.co.uk/images?q=groucho+marx&um=1&ie=UTF-8&source=univ&sa=X&ei=cn-UTeKfKoaAhQeF_pTpCA&ved=0CDwQsAQ&biw=1104&bih=609 anyway. Nah...dont know this one.
haven't had much spare time but wanted to feel like I was progressing so it's early doors on his cleaver, LP and unwrap this evening,(1100 tris for a stick!!...its the bloody bolts doing it I think ) then just transfered stuff from zbrush and threw it in marmoset with a rough spec...grunge and shite next...much work to do…
Cool. Thanks for keeping it alive. Also I'm not entirely sure how mods work in Minecraft, especially online but would these be possible? http://www.minecraftforum.net/topic/495374-173-aether-collaboration-mod-v102-new-mobs-fixes-items-and-features/page__gopid__6524241#entry6524241…