So when I try to load your XAF file, it says it wants to use "Plane002" and your scene has "Plane003". So if I map 002 to 003 the file loads, but there is no animation. I guess your object was modified after you saved the animation. If I simply save the baked animation right after I open the file, then everything works…
Ok I been away for ages, and I dont do 3D nor any sort of digital stuff anymore, Ive gone completely luddite with oils and acrylics. And I never really put my stuff up here because its not really a "painting with a REAL brush" type of place. heh.. Ochiba 40x30 inches acrylic on canvas. ochiba2 1.25m x1.0m acrylic on canvas…
Thanks for the correction AZ. By no means am I dissing the Coast Guard I could care less about Obama, just pointing out that it doesn't really matter what a candidate's qualifications are when it comes to a popular election. Good interviews however are indeed a step up from "Dead Or Alive" when representing the USA to…
I will just leave it at that for now :poly121: Memento (2000) The Machinist (2004) Eternal Sunshine Of The Spotless Mind (2004) The Prestige (2006) Identity (2003) A Scanner Darkly (2006) The Illusionist (2006) Unthinkable (2010) The Book of Eli (2010) About Schmidt (2002) About Time (2013) An American Crime (2007) Gone…
Just realized I never posted the stoopid ingame footage I made for my scene :smiley: https://youtu.be/AeXy9KEzI3E And, for posterity, a couple of renders: https://cdna.artstation.com/p/assets/images/images/006/139/148/large/claudio-piccinni-01.jpg?1496308367 See you guys at the next challenge!
Yeah that's why I said it, currently those are dinky small toys, but by 2023 we'll definitely have proper hefty ones capable of carrying a full size camera -- Size comparison: http://2.bp.blogspot.com/_8sv9gYsuLwc/SZirSdNmPII/AAAAAAAAAEo/C3xW7_iLs50/s1600/006.jpg So that is one tall guy, he must be 8 foot tall.
Modular Sci-Fi Room that I made a couple of months ago for my end year project at HEAJ. I set myself the challenge of doing that from scratch in less than 20 days. So it's was a great experience to see what I can do on short deadline. No baking process, every normal map details were made in NDO (Only the bedsheet is…
SLIVIZ said: "I have no subdivisions on the model so I used the zrmesher method to create a low poly version of my model. I then created a UV map of the low poly subtool of my model, copied and pasted it into the high poly subtool and hit morph UV to check it. The uv map lost all its shape and was basically a mess."…
Oh yeah sorry if I was unclear : I didn't mean to suggest that you should set your monitor to use the sRGB profile in the windows color settings, at all. What I meant is : in order for other people to see something predictable when viewing your screenshots and renders, you should *convert* these documents to sRGB before…