Hey Nielsen I was able to get the particles to start swirling, it just requires some further tweaks to the values in both attractors. Let me just explain it a bit so that you can get yours going: 1. Start with a basic particle emitter. I deleted the velocity on mine but you can keep it if you want to affect those…
That's right! Star Fox Command is out in the states for the DS and it's time to turn the friendly skies into an orgy of laser blasts and barrel rolls. Who's got it, getting it and what's your friend code? Mine is: 720 250 002 223 Slippy needs your help!
Oh yeah sorry if I was unclear : I didn't mean to suggest that you should set your monitor to use the sRGB profile in the windows color settings, at all. What I meant is : in order for other people to see something predictable when viewing your screenshots and renders, you should *convert* these documents to sRGB before…
Modular Sci-Fi Room that I made a couple of months ago for my end year project at HEAJ. I set myself the challenge of doing that from scratch in less than 20 days. So it's was a great experience to see what I can do on short deadline. No baking process, every normal map details were made in NDO (Only the bedsheet is…
The FBX importer is a bit wonky in UDK. The collision definitely requires a UCX_ prefix, but what follows is uncertain. Sometimes it works with a suffix of the object name, sometimes it doesn't. I usually just end up calling them UCX_001, 002, etc - and that works fine. It seems buggy.
I also have a number of soundcloud WIPs that could be used. Let me know. http://soundcloud.com/makkon/hard-hat-zone-wip001 http://soundcloud.com/makkon/everfree-002 http://soundcloud.com/makkon/drop-the-contrabasswip01 http://soundcloud.com/makkon/old-industry-wip02 http://soundcloud.com/makkon/solar-surfing-sunday-wip04
Thanks Zac! I've made some adjustments to the blockout, think I'm ready to model something. Feel like starting with the telescope! couple notes for myself: make column spiral wider, raise height of table a bit, extend bottom or stairs/railing I did the fog in PS for now for some pre-viz of what I'd like to aim for in UDK…
Looks great so far! For a long time I've been using Conform Wrap written by Paul Hormis. What you've got going looks like it could be a great addition if not replacement. http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php For some reason google has labeled his site (and just about every other site) as an attack site total…
If you like The Name of the Rose, I'd recommend Foucault's Pendulum as well, also by Umberto Eco. http://www.amazon.com/gp/product/0345368754/002-0270041-6460878?v=glance&n=283155 I found it a little more accessible than 'Rose' and enjoyed it more than DaVinci Code. Haven't seen the movie yet but probably will later this…
Hi, liking your work! His upper arm seems a bit off to me, like its bending, but that might be the clothing making it look like that. Made a quick image explaining what i mean. Also the boots could have more flow in the shape and not hard lines on the sides as i tried to illustrate: Like these:…