You know how Star Control got started? All the first game was is just a combat system with a 'strategy game'. 2 years later they did that whole universe adventure thing in the sequel, with the same great combat system from the first. Toys for Bob started small. Not everyone can be David Braben from their first year of…
Hi everyone! After nearly two months of silence, I'm back. I took an unplanned vacation from 3D — hospital with pneumonia. My advice to you: don't get hospitalized with pneumonia—it's awful I've fully recovered now and am ready to share a progress report covering the last 1.5 weeks of work on my project. During this time,…
I feel the synthetic feel in games and 3D in general has two main causes: - Lack of technical capacity of engine (or performance and time constraints when authoring) Engines are very good at displaying an staggering amount of tris now, have better lighting solutions, high resolution textures and more. Yet as pointed out…
Critiques saves lives!!! By closely referencing 'Anatomy for Sculptor', I reshaped the skull to more realistic proportions in order to have a good reference point for working on the eye and mouth area. Just by doing that, the sculpt looked miles better. I then worked on the eye area, sunking the eyeballs and really…
starting to block in the scenes that will be used for teaser. will take a lot to bring this to completion but I think the basic idea is there. just going to get a blockout with color done like this for each scene, then do rough pass at the teaser trailer, then start refining environments and characters together. not a lot…
Hello Polycount =) My name is Kaitlin or Kaitie (you may also see me go by Cosmo in other online spaces), I'm mainly an illustrator but in the past year I've gotten the chance to branch out and learn 3d. I'm open to comments, feedback, and any critique on the work I post here, I'd love to hear it. To start off my…
heh...anyways...damn, your avatar scared me... i was sitting here reading and it blinked...when i started staring, it wouldn't blink, but when i looked away, it did it again...then i kept staring, and i saw it...ugh...was it sposed to be like that?
Hello, my name is Peyton Thomas. I am an aspiring 3D artist who lives in Austin, Texas. In this post, I will be talking about how I constructed the bridge environment I constructed, and the techniques I used to build it. Star Trek is my favorite franchise, and it’s the reason I wanted to go into 3D art to begin with. It…
i double that find some sport that u like or u find interesting and start doing it search for people around ur area doing it . and train together in short ( community ) when u start dropping out on training ull find some friend calling motivating u to get back to training . i personally do parkour train 6 days a week keeps…
It'll help people critique your work if you can post some reference images that you were working from when making this. The first thing that stands out to me is that the grime and the wear seems very random and evenly distributed across all surfaces. You mentioned not using any smart masks in Substance Painter. I would…