Too much of the art pipeline is built into the studio's programs. Custom exporters, rigging and other systems setup type stuff. You might possibly be able to make the model in a non-studio piece of software, but you're going to need to export it to a common format, and then import it into the studio software, and hope to…
no i hope it sticks to sci fi... but like.. the ancients last time around were pretty 'fantasy' types? hehe, one of the only competitions i ever took serious part in! if school allows, i SO am gonna take part this time around too! winning's not the key... proving green's up top is... [ye ye. they both mean 'winning']...…
What a weird name :) But you have to admit, how do people expect these type of games to sell well? They're basically just mini games sold as full games. The trouble is they don't know this market at all, I'd set them straight! Anyway I hope you land on your feet, always a shame to lose your first job :(
We have officially started working on VERTEX #2! We hope that you guys can support us by throwing us some feedback and suggestions on our forums. Some great things are happening these days and we should have some great news to tell you in the coming days. Thanks for the support and showing us that there is a need for this…
This is awesome! I have two comments, you said "The concept for this revolver lacked some ironsights" you might know this, but it is fairly common for this type of revolver not to have the rear sites that people are used to. Second, is I hope in the final textures the laser does not look like it is made out of the same…
A slightly more comprehensive update list. http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/files/GUID-AA81EA1A-B4E1-4B47-B3AE-7C4AD62E24FF.htm Xoliul, not sure if this is the type of thing you were looking for. BTW, I think my favorite new feature is the search box. I use it ALL the time in Blender. I hope it searches…
Hey guys, I just spend the last 2 hours trying to find Zbrush tool(i dont remember what it was exactly ) that had a bunch of presets (or brushes) that allowed you to draw out these Nanosuit type muscle-strands. I remember seeing it on Polycount and I don't think it was too long ago either. I hope someone out there still…
https://www.artstation.com/artwork/y1LvO Hello I already had a WIP thread for this but I was hoping to get some critiques on my UE4 scene. Once I have more in my portfolio I plan on applying for environment/prop artist positions so I would really appreciate feedback on things that I need to improve on to have a good shot…
Hey all, I'm hoping to get some feedback on this assignment I did for my animation class. It's meant to be a "Take", but I added a little bit of acting in it as best as I know. I'm always open to any type of criticism, because I know there's lots I still can learn about animation. There's a link to it in Vimeo below. Is…
Well said, To add to the bit of "most companies just do not provide the right environment to grow ones creativity."" I must say that many employee's don't take advantage of the right environment, but I'm not sure if this is because of how busy everyone gets or that many employees simply lack the social skills and business…