Hey man! Overall im diggin this but i think you can push it more, in terms of lighting. Also there are some shadows that feel out of place, example in the first image you see where the window is and where light is coming from but you see the shadow for the hanging lamp. also you have some UV issues on the inside door frame…
I decided to push little further one from my previous sketches. I decided to make some character in the more realistic setting. This time something from early XXs. Gangster girl wearing man's clothes stolen from others, obviously there are too big for her but she made some enhancements to wear it. I wanted her to look more…
Lol, I'm waiting for someone to write a script for this, because...it really is irritating, I have down what I have to do already, and I've only been using it for a few days...its very repetitive... + Select load low poly > *Open render to texture > *Projection Mapping (Enabled)> *Pick high poly > *sub objects disabled >…
[ QUOTE ] The brief is a bit odd though, Desert Eagles aren't sophisticated technology and are allowed, but steam engines have too many electronics? I guess it's a push for a Post-Apoc/Fantasy combination, but it's a bit confusing nonetheless. [/ QUOTE ] I think I understand why though. If steampunk was allowed, how many…
Well, the way they're shading isn't really helping. Perhaps the bevels are too large scale? Apart from fixing their shape, you should probably add a keystone. That's pretty much how stone arches are built: "As the keystone is pushed downwards by the load above it, its wedge shape means that it pushes outward onto the…
Hi! I'm a director with Blueberry. We're a digital fashion company currently operating on Roblox and Snapchat and we're looking to bring on fresh, new talent to our team to fill full-time positions for senior level artists. We're looking for additional senior level creative team members to help us with creating and pushing…
Seconding not throwing money into anything from CA.org. MagicSugar's advice is also sound, resonates with me anyway. Regarding your issue, I don't think putting money into any classes or tutorials is going to be your answer. Not that it can't be part of the answer, most knowledge can be valuable, but it sounds to me like…
The scene itself doesn't feel like it needs trashing entirely. Here are a few things that stand out to me about the image imbedded in the post: - The tree needs reworking or replacing. It feels flat and rushed compared to the rest of the scene. - The two buildings on the left are are the same mesh with different textures,…
hey man, this is a hell of an undertaking - mad props! some advice: first of all, make sure you have plenty of texture reference. you mention games like WoW and Torchlight, see if you can find actual texture samples from those games to analyze. Look at how they use color and shape in regards to the surface they're…
Last three days Melbourne has been shrouded in acrid smoke, from multiple bush fires currently burning out of control throughout regional areas of Victoria. Thus far 400,000 hectares (4000² Kilometers) devastated since 1st January, due too record breaking temperatures unbelievably measured at 48°C+ in some areas, so we're…