games mags reminiscent of things in print in the 80's make me tingly. i love a good hand painted cover (or as close to hand painted as we're gonna get, which is photoshop. damn you, dhabih eng) congrats lee and gearbox! those screens are beautiful, tight color schemes, and someone finally did a game alien justice.
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…
Hello, I am testing out Substance Painter atm. I have a mesh with UV textures (UDIM-s) I noticed that when i make a brush stroke Substance Designer hides all other parts (other UV tiles) while i make the paint stroke. Is there a way to paint without loosing other UDIM tiles when making paint strokes?…
Right now it doesn't look too much like wood, and more abstract instead. I don't think it's the lack of fine grain that is making it look flat. You're painting with a really small brush too quickly before you get the larger things done. It looks a bit like there are 2 planes and one is floating above another. Try not to do…
Hello there, this is the first piece of work I created for university using Photoshop. We had a photobashing brief focused on 2-point perspective. I ended up creating two separate 2-point perspective images, bashed together. The photos used are not mine, but found images. The right one has the streets curving round to look…
When I click on a mask and Paint Custom layer, it doesn't show what I paint on the document. I can see it paiting white or black in the Photoshop Layer Panel. Any idea how to fix this issue? It seems to be all my layers with masks. Even if I create a new layer, the custom mask I create does not show up. Thanks
Hey guys I had a question, my material blending setup is causing me some issues. If i paint on too much the whole thing just turns black for some reason, I dunno how or why. It appears to only affect the painted on material. the main material ends up being fine. any help'll be nice thanks! this is my setup
In my experience, trying to apply color over a black and white image has never looked as nice as just painting the entire thing with color from the start. There's a lot of subtle hue shifting and blending required, and it's hard to make that all "look right" without spending a lot of time on it...and I haven't found that…
1. Format dropdown, choose Code. 2. Paste some code. 3. Preview (looks OK) 4. Post Reply import MaxPlus somethingHappened = False def doSomething(): global somethingHappened somethingHappened = True print "I sleep all night and I work all day!" def printAction(a): print "id ", a.Id print "button text ", a.ButtonText print…