I did post these but for some reason they showed up while this one didnt, so re-adding This is my third prop from the Wild West prop render competition found here, http://https//www.artstation.com/artwork/9YQ3o It started off with an entirely different concept based upon organic integration based upon myths such as the…
I'm currently working on a river forest scene in UE4 for my portfolio/study /practice and I've gotten to the point where I want to start working on some of the foliage. I've have seen multiple ways for going about creating foliage and I wanted to ask here what is the most commonly used method professionally, or moreover,…
Well windmill came from Netherlands. If i'm not mistaken, they were a doing commerce with japan during the christian rebellion. So they do existed, but they were rare and totally not iconic of the japanese culture. They used watermill way more. Even if it looks nice in the scene, bamboo doesn't grow randomly, they grow as…
Thanks Gannon :) I agree with the relevance to any current race in the game,yet I noticed the designs for previous winners were creative instances that held grip in the Warcraft universe, but were not specifically connected to the present races. I would indeed like to revisit the design as you noted, to me it does read as…
Looking pretty fancy so far. I like how you're doing nearly all of the texture work in ZBrush. I plan to do that someday too once my ZBrush and painting skills have improved more. Some quick critiques. The chimney looks pretty rough but judging by the detail in the rest of the house it's just a placeholder. The placement…
I'd like to know how this handles any kind of shading or dynamic lighting, since none of that was shown. But most importantly, the fact that the entire thing is narrated as if he was talking to an idiot has me the most skeptical. New Nintendos! We'll call them Polygon Companies. They didn't like Our Crazy New Technology…
There is no such thing as talent. one of the most overlooked thing is nature VS nurture...your environment plays a huge part on how someone develops, cognitively speaking. I attribute a huge part of my creativity to being raised in Jamaica and not having certain things readily available to me. i would roam the forests and…
Finally more updates. Got a smooth stone texture done and tested how it blends with the cracked rocks (just using pattern overlay in photoshop), I'll probably implement some height map blending to let things smooth out the deep cracks first and what not We're going to be bringing in some photo-refed noise over top of the…
It's a shame that it went so badly. Paid mods for a game like Skyrim could have opened the door to some really awesome stuff. Personally, I think valve/steam have done a really good job of opening up alternative means to fund game development. Paid workshops and early access games have made a huge amount of high quality…
The scene is nothing short of amazing so far, way better than I could ever hope to do myself. One thing I noticed though that might be able to help if you want it to run faster is the sheer amount of dynamic shadows from that vent. The Cryengine's dynamic shadows sometimes look a little fuzzy and they really slow things…