| The Mythic Artemis Temple 3D Environment 💬 Step inside the Mythic Artemis Temple—every detail of this 3D environment is optimized for games and films. Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 271 Unique High Quality Meshes- 598 Textures, High Quality…
Bi-Monthly Game Art Workshop - Topic suggestion If you have a cool idea for the workshops, please do so here, there are a few rules: 1. Do not post unless you have an image, replies like "oh that is so cool", will just clutter up the thread. 2. You may post multiple images, but dont go crazy with it, stick with a few good…
[img]http://i.imgur.com/U6M9N8U.jpg[/img] how do you post images on here??? I don't know man, I feel like I don't really understand lighting or color like I look at this and work with it and its like I don't really know where any of the lights are supposed to go or what color anything is supposed to be or something, feels…
I wouldn't say it was all boys talks. The boss was a woman with phd in computer science actually. Now it looks like everyone asks chatGPT to reply. I do it sometimes too and always wonder why It always tries to neutral any graphic or expressive image in my text which IMO feels dull and lose its purpose. It's not that I…
Haha yeah, working on my iPad felt pretty limited compared to the full ZBrush version. I haven’t used Daz3D before but I’ll give it a try. Up to now I’ve only been using image references while sculpting, so having a 3D model to rotate around should help a lot Thanks for the tip!
Hey Guys, You can check out my profile here: http://www.weheartit.com/jocose I have a lot of bookmarked and saved reference/inspiration images/videos. Gigabytes of it. Awhile ago I started looking at sites to share & organize this content. I looked at ffffound for awhile but it's invite only only and had a very limited…
Now free on Fab New version available. Concept Art Shader 2 features better styles, easier usability, and is optimized for Unreal Engine 5. Contents: * Overview - What does the shader do * Initial Setup * Material Overview* Outline Material * Greyshade Material * Hatching Material * Ink Material * Paper Material * Toon…
@haiddasalami, thanks for the link I'll go take a look yeah I am kinda getting used to marking menus... I usually have most of the stuff mapped to hotkeys in xsi and 3ds max. But maya uses a lot of marking menus for stuff. I ll got to get used to. @throttle kitty, yes I wasn t aware of, its kinda smart to have it like…
Hi Michael, thank you for your honest feedback. I understand your concerns regarding the use of AI-generated content, and I appreciate you taking the time to bring this up. The cover image was intended as a placeholder while I focus on developing the app. However, I completely understand how using AI art for promotional…