Bi-Monthly Game Art Workshop - Topic suggestion
If you have a cool idea for the workshops, please do so here, there are a few rules:
1. Do not post unless you have an image, replies like "oh that is so cool", will just clutter up the thread.
2. You may post multiple images, but dont go crazy with it, stick with a few good ones rather than dumping 50 images in one post.
3. If you find good reference with multiple images, post one or two images here, and link to the website with the rest of the images.
Something important to note, the more reference you can provide the better. If you post a blurry, low res image from a poor angle and thats it, there is a good chance your topic will not be chosen. Something with high-res images from multiple angles is always preferable.
Replies
(Image creepy enough for ye?) :P
More Pics:
http://www.gizmowatch.com/gallery/apache01_2263/
Also texturing, they usually have iron, metal, paint, crystal and light/glow/flickering which is interesting to see different takes on that!
http://www.zappos.com/multiview/7460968/180386
could pick a reference tree, game type(makes a big difference to how they should be constructed), specs and see all the different ways of making it
samples
Longshot- but what do you guys think of that robot in the center of the image? I think it would be pretty fun.
A bicycle could be fun?
Found this in another thread:
Jaws of life anyone?
well our last one was a melee weapon, maybe we could do a ranged weapon for the next one??
I have zips packed full of more images as well.
i vote this as well. hand painted textures baffle me atm.