Hello! We are looking for an artist to do full modelling, rigging and basic animations for a Unity project research project. It would consist of both male and female models, wearing a variety of clothing options. This is for a research project based around ancient Rome, so reference images will be provided. The animations…
Hi, I've just recently finished a character sculpt as part of my minor project in college. I'd love some feedback outside of college. The context around the character is: - Failed experiment - 11 year old boy - Has just awoken after a month inside his test tube/vat thing and broke out. - Nervous/Confused. Character Thanks.
Character Modeler Looking for 3D Character Modeler to work on a high profile film in Los Angeles, CA. Must be able to model and texture Characters. Proficiency in Maya and or 3DS Max is desired. Must have 3-5yrs production experience in Film. If interested, please send your resume in word format to…
A process that ensures a smooth collaboration with the best outcome that fits within the scope. This process will support us in both communication, production and finding the scope that you need. - Delivery with clean files and naming conventions.- Art that works and on time, ready for implementation depending on your…
Yeah doing some focused anatomy study is something I've got to do too. Like, knowing whats there is one thing, but actually executing on it is another. I've seen on linkedIN from some of the Rookies judges some general advice for students and one thing they mention was they'd rather see a few perfectly done hand sculpts in…
Deadline for submissions has passed for the character contest, voting begins August 28th. Be ready to vote for some amazing characters ! Meanwhile, our Pro characters are FREE to download here : http://www.mixamo.com/characters/new
I do not really know where to start with rigging. I want to rig a high poly character for posing (not animation) purposes. I tried ZBrush Transpose master and a ZSphere rig but it just won't work well. I also do not really want to learn very advanced rigging for animation. I just want to be able to pose a Highpoly…
Animation technology developer is expanding their West Coast based production studio and is looking for facial modelers, riggers and animators to assist them with the development of animations for the next generation of films, video games and toys. Qualified candidates should have expertise with 2 of the following 3 skill…
So, we need to move some polygons. Our product is not a game, but heavily relies on real-time 3D avatars. We are looking for someone to join our team in the South of the Netherlands to come breathe life in to our e-health services platform(s). The full, serious job description thingy can be found…
Hello, everybody! My name is Ivan. I'm not a professional 3d artist and it's the first character model in my life. I'm here to know how to make my character better and I appreciate any good critics about the technicalities of my model. There are no ways to me use expensive instruments such us Zbrush or Maya. In other hand,…