Check this website http://www.dota2.com/workshop/requirements There you check on the hero you are modeling for. There should be the name of the correct bone on which you need to skin your weapon. Next thing you do is download the original model of the hero (found on same website). The you import the original weapon into…
Hi there Remixx - here are a few notes to help kickstart the discussion. - First of all, I think the (currently running) Polycount Chest event showed us that there is no real need to have artists compete against each other in order for them to be motivated. After all what ultimately matters is whether or not a given set or…
The demo pose at the top shows the figure to be quite ordinary looking. The face and hair renders look fairly dry/flat and the face doesnt really reflect a sexy adolescent style hero type. The clothing looks like you went overboard with the grunge brush. Im not familiar with the character but a google search shows artistic…
Hi guys I normally earn a living through freelance concept art. I decided I wanted to make my own indie games too. I wanted to share art from my first project with you. It has been an amazing challenge and the game finally came out on iOS today. It was so interesting to be the art director (well whole art team haha) on a…
Here is my Hellboy SDK Marine had suggested to turn the low poly hero character into hellboy and release an SDK so here it is. Download Link Have fun. If you have any questions hopefully the readme can answer them all. If you still have questions just use the email address in the readme.
Hello guys, I wanted to share with you some personal project that I have been working on in my free time. It's the electric locomotive - model 441-316, that was made in former Yugoslavia. This fellow is a bit old but still in use:) The plan is to finish game-ready train model that will be hero-prop of some train station…
Hello, Project Title/Game Name: Ichor(meaning the blood of the gods) Description: The creation of the world was made by the Ancient One, from him came 3 gods(the one is our hero), those gods in fear of the Ancient One's power put him to eternal sleep, 1 god left the world ashamed of his actions. The other 2 Gods forced…
Hello Polycounters! We at newly founded Blink Studios are making a game called SKAR and would like to share a few bits and pieces from the game as the development moves forward. Skar is a hack n' slash rpg dungeon crawler for mobile/iOS, with a following pc and mac release, so all assets are made with this in mind. We will…
turns out i haven't made a post yet for some of the stuff i did on Company of Heroes. i dunno why. here's just a few objects.. hmm kinda old work now but.. on this one i didn't do the barrels, the sandbags, or the barbed wire: didn't make the L shaped pipes between the two barrels here again, ignore the pipe. don't know…
@RustySpannerz Welcome back - I am glad you like it :smiley: I am almost finished with the environment part - visually. Just two more hero props and I am done :blush: Anyway - here is a update for you guys. A cave inside the cave ^^ Still no post production - but it feels like I cant do a lot here :D