Thanks! :) Didn't expect an answer like that! Heh. :) I must say, this is quite fun even though it can be quite challenging if I don't know what I should do. But I simply see it as a challenge, and it's not something I'll give up on. I'd like to do this professionally some day if that day ever comes. ^^ Only been at this…
When I replied I was being a bit sarcastic. Usually, there is always a newcomer that comes and mentions weekly things or challenges and 90% of the time it ends up in no one doing anything because it becomes a chore. If you want to make something happening, just start making something and then ppl will see if they want in.…
Hi guys here's the current update on the T-Rex, I am going to put this project temporarily on hold as I am going to participate on GameArtisan's Comicon challenge. I had made changes mainly to the arm and head for now. Further details such as skin folds will be made once I have completed the Comicon challenge. And also…
Currently I am not sure, I am actually making this for the Hum3D Car Render Challenge and once I am done with the Batmobile I'm going to work on the environment (most likely the Batcave). If I have time I will consider making the high poly version. I'm mostly trying to add this into my portfolio xD…
It's a very in- depth subject and can take a lot of time and experimentation to understand. I would advise going to the hard-surface mini-challenge thread on these forums for advice and maybe try a few of the challenges. It's really a puzzle with a few rules you need to follow. This is a great video for anyone new and…
[ QUOTE ] [ QUOTE ] I'm personally loving this revitalizing of the 'classics' in modern skins... old school is the only school. [/ QUOTE ] How about the Challenger then? [/ QUOTE ] Still say it looks more like a modern 'cuda than challenger, but it's damn cool nonetheless. The new camaro's front is lookin good, but they…
Hello polycount ! I just joined the community. Here is my final submission the the artstation challenge which was very enriching to do, 2 environments in 25days in a fantasy setting. Hope you like it and of course CC is welcome !! full project here https://www.artstation.com/artwork/KrO3qo Wip's…
Hey all starting a new post on this as a continuation of my last one located here: https://polycount.com/discussion/205682/need-some-help-with-modularity-layout-and-scale#latest Didn't want to muddy up the Technical Talk forum with critique and what not, all aspects still very open to critique. Layout, kit, lighting the…
Hello everyone, I recently put together a quick set of modular pieces for a weekly challenge I do with a couple friends who I graduated school with. Last weeks challenge was to make an environment asset that would be able to fit in the Team fortress 2 world. I did a quick modular plan and built it in UDK. I would like to…
The first challenge i join for ArtStation. When i look back at all the asset I still want to go back and improvise it, but i will leave it like this for now. Here all all the completed render. Concept art Nautilus Lab by Konstantin Vohwinke Gramo Phone by Alexey Mazur Fuel Station by Gediminas Einikis Beneath the Waves…