I think if you can relate one (or two at most) animal type into his costume, it would add much more character. The last 3 headware are more appealing to me because I see a bird, jaguar, and fish in each one respectively. If you continue this down to the rest of his outfit, the generic muscle bound character will be more…
don't really have a plan other than: no snacking, no soda, no liquor (beer or wine together with the food are okay though). Stick to fish / poultry (if there's no bird flu going on here) over red meat. I don't have a car so I walk if I have to. And I stopped smoking loooong ago. If you do, better stop doing that before…
To me Halo 3's player models remind me of cheap plastic action figures- maybe the whole game is really based around a mythical playset in some kid's attic? I'm gonna look for cheap fishing wires when I see ships flying in or in outer space scenes Hopefully the chararacter art team will have enough polish time to fix up the…
ok mr T I would probably die if: I ate any of the following foods; carrots sweet corn peanuts oysters (shell fish in general) natto mochi anpan new potatoes with skin on hazelnuts horsechestnuts halapino peppers (hark at my phonetic english) chickens feet I think that covers it (except for the obvious brains and eyeballs…
Wrote this a while back based on industry salary averages.. it's helped me and others a great deal with pricing freelance work... My first rigged characters from a couple of years ago cost the client $500 a pop - single 1024 on 2500 tris mesh with a 'standard' rig (no weapons mount points or anything like that) -…
that probably depends on what engine you're preparing it for, but I believe it should be alright. I recently used double sided polies for transparent fish fins, although the verts of the two planes were un-welded. It worked fine in renderware, and we're using an older version, so I imagine a more modern engine could handle…
Hello. This is a post looking for a graphic artist to work on a 2d beat em up type game. Important note: the graphic style is 16bit, similar to SNES games. Similar to this : http://www.g4g.it/g4g/wp-content/uploads/2008/04/noitu_love_2_01.jpg Brief description: The game is a 2d side scrolling beat em up. It has 5 different…
Confusing thread is confusing :D To the OP : - Alright, so we have established that there is no "then" VS "now" in regards to polygon modeling - it's all been the same for 20+ years. So these screenshots of the Gollum and Kratos wireframes are hardly relevant. - No sculpting is needed in order to get a high detailled look…
Like can you get good results with it? I'm not sure if that's what Hossein Diba uses in his final renders? I'm trying to decide how to do the hair on a character I've been spending too long on I made a really complicated outfit with so many subtools so i feel like putting it all into maya (and probably resizing it) would…
Oh God I needed to see this thread yesterday so bad. I just potentially ruined my chances at getting hired at a game studio Tips I learned 1. Prepare your entire portfolio in a zip file, with short text files in each project explaining the context of what you did,project requirements,etc 2. For the love of god make sure…