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Hey guys, I was working on a substance last week and stumbled across this effect completely by accident and I forgot how I did it. I remember it was super simple, it was two or three nodes plugged into each other but I can't for the life of me figure out which ones they were. The image below is what i'm talking about. It's…
I'm modeling a handgun and cutting the handle into quads for smoothing later on in the process, but this doesn't look right and I'm wondering if this is correct cutting or if it needs tweaking. I'm curious to know if I just manually tessellate in a grid manner, but I am not sure. Here is the picture...
Helo guys I need help. I recently got a freelance work. I was told to go into cloud. When I did I clicked on the project. Selected a path directory but it says file creation failed. Even when it was an empty folder. Please help!!
A large bulk of my coloring process is to make a fill layer, give it a black mask, add a 3D distance generator, then a light generator set to multiply above it. Finally I often add a paint layer on top of those two to manually tweak the mask as a final step. Many other things often change once I have that setup, but my…
Hi! I think it would help if you marked the area you're are talking about. The most prominent feature I see is stepping along the edges due to the resolution and grid topology of the mesh that's being displaced. Suppose you could work against the stepping by adjusting your content to have a bit more rounded-off stones…
Hello im trying to replicate the curly hair in the image, but i am unsure about how i would tackle this. I want to keep the polygons a little low and i don't want to use curves or lofts. So anyone has any ideas i would appreciate it.
Hi! I'm making a dragon character and I was wondering how you would go about doing a beetle carapace look for the scales in PBR? The techniques I've seen so far is faking the effect in handpainted reflection maps, but I was wondering if there was a workflow for using a shader in UE4. Examples:
Been using zbrush for a month. here is my problem : http://oi60.tinypic.com/5d8g09.jpg I want to change the sphere's symmetry line to that red line( a little bit diagonal to Y axis ). how to do that ? edit: i tried to rotate, and it messed up my sphere