TEXTOOLS 1.6 NEW RELEASE UV LAYOUT * Stitch added, an accelerator to the vanilla UV Stitch operator which preserves the position of the original selection and can sew multiple edges from multiple islands and objects at once. * Align World improvements: added Axis option to gain control on the tool when the global…
I've never really understood this saying. If we were to apply it to work in studio, we've be cursing ourselves constantly given how many revisions need to be done on a piece before it is declared as finished. I've also never really had an opportunity to present work like I would in a portfolio since once I'm done my part…
Hi everybody. I am working on an environment and I wanted to try to learn this method I saw on a post by Matthew Trevelyan. You can see his post here: https://www.artstation.com/artwork/qQGK6y I understand the basics of a trim sheet. I have used it for basic walls or decals or simple shapes like cylindrical pillars and…
Customisation Menu - 200 variations of space ship available. https://youtu.be/q-vwTvHgqrI This video demonstration shows how much customisation is integrated into the game design and graphics. It shows how far the game design and UI has been implemented. From the customisation menu the player chooses the configuration they…
7CGI 3D Rendering Services for Architecture and Product Our mission is to make photo-realistic 3D rendering affordable and accessible to everyonehttps://7cgi.com/ Hi! Welcome to 7CGI, we are a creative digital boutique specialized in 3D Product & Architectural CGI visualization. At 7CGI, we prioritize collaboration and…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
I haven't posted here in a long time and I'm not entirely sure this is the right place to be doing this, but I'd like to get some perspectives from others in the game industry. I'm not really trying to use this for therapy or anything. I mostly want to get an idea of if I'm alone in this and how others are dealing with it…
Also one other thing to consider is what the eventual deliverable is. For example, are you making an alpha that would have an early access release so you can get some initial funding going while you develop the game? A marathon development cycle instead of a sprint if you will. A sprint could apply to the vertical slice,…
Weta Digital is to close as Unity begins ‘company reset’, closure will affect some 265 employees https://filmstories.co.uk/news/weta-digital-is-to-close-as-unity-begins-company-reset/ I hope this is the last of the crap news from 2023 and I hope Unity mange to start turning things around for everyone involved.…