Where do you get THAT info from. Performancewise Max 2016 and Max 2017 are top, with Max 2017 mesh performance skyrocketed . Featurewise those releases include a lot too, but still the impression that they pump a lot more resources into Maya might not be too wrong. Though the latter seems to have got some serious low blow…
Hi, This script looks really promising! Unfortunately I'm stuck with Photoshop CC 2017 and it seems to not work very well anymore. V.1 of your script works, but it changes the visibility of the groups after it saves the texture. So I can use it, I only have to run every script twice for it to save the correct group. V2.…
I think Pelt is the old workflow. Try the Quick Peel tool. The Quick Peel tool was updated to Auto Peel for Max 2017. Similarly, Max 2017 and newer were updated for 4K monitors by switching many dialogs to the QT UI. Sorry I can't help more with 2016 specifically. But if you do update I recommend Max 2018 Update 4. Very…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! Great effort this time around all; I loved seeing so many entries for all of our chosen concepts - some of you even managed to finish two props! :) It's time for our round of voting for May and June- just to clarify, this thread will be…
Hello! My name's Nikki, I'm a current senior in college, and I would really love to enter in Riot's illustration contest. I'm completely new to this, but I hope I can get somewhere with this contest!! So anyway, I've totally loved the whole Blood Moon skin line and since we've given one Bilgewater champion a Blood Moon…
Hello Summoners, To begin this topic, i would like to say this is my first attempt on a contest. I'm also very new to VFX in general as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me Unity and decided it was time to work on something somewhat bigger. For…
I'm experiencing the same issue. I already tried downloading the files that Sythen provided, to no avail. I'm using Maya 2017, and have no choice but sticking with it, as we have implemented the time editor into our workflow. But I'm beginning to suspect that Maya may be the problem, as all the unsolved issues seem to be…
My personal art dump from the past several months. I've created several 3D models before these over the past three years at Champlain College but creating characters and working in Zbrush has really inspired me. Time has gone by incredibly fast and I thought I should start posting to a bunch of different sites on my…
Getting a error message when I try to enable the plug-in "DDConvexHull-2017_64bit" in the plug-in manager: // Error: line 1: The specified module could not be found. (DDConvexHull-2017_64bit) // What am I missing here/doing wrong? I can't figure it out... I extracted: the "DDConvexHull-2017_64bit.mll" into…