Slightly OT: Besides I don't bother with chatbots they're dopey but however do think on the open source side of things like tool wise, Real-ESRGAN an upscaler might be a goer for my toolbox. Had initially found out about it from this bloke when he made imo fairly trippy fiberglass car - https://gamesartist.co.uk/citicar/
is this feature broken as it looks fairly terrible?. the alpha transparency is working kind of ( on my hair planes ) but the sorting looks inside out in places
I'm looking for Rigger/Animators and environment artist. The game will look like this: [ame=" https://www.youtube.com/watch?v=pLH1rkND2Mc"]DNT - YouTube[/ame] The goal is to build the first level of the game. If you are interested write to demomode@gmail.com :)
These are the first pictures of this little scenario I'm creating with 3dsmax. all constructive critique are welcome :) : I did a modular kit for stone arches and improve vegetation:
https://vimeo.com/245010541 Created by unity3d,A stylized nuclear explosion which turly awesome,Is there have any question or advice,Please let me know.
I used the same method and initially it looked like it will work but it all went out the window as soon as I mirror the 4 panels each with these 3 wave propeller shapes with symmetry, also I used the tetrahedron angle too of 109.471 which lined things up almost perfect but the pattern interlock didnt work. At the end of…