I use zbrush's warp mode and a premade tiling plane to create square tiling, sculpted textures (this method https://www.youtube.com/watch?v=e04k4Cz8UBo). However, I've run into a problem when trying to use the same workflow for non-square textures, say 512x2048 for tree bark. I know I can up the warp mode from 2 to 4 to…
Hey guys, I had one of my students who wanted to make a "Matrix like" slow motion effect on an animation. I encouraged the student to animate in regular speed and then later add the time warp effect. So i tried using the new Animate > Scene Time Warp feature. It works well but it alters everything in your Maya scene. So if…
I have been busy wrapping up me first term at AnimSchool and haven't had a chance to post here. So here's a simple video highlighting what I've worked on in my classes: https://youtu.be/3uTQbSi58Ls
I found this article pretty informative, about how to spot AI fakes, and whether it's ultimately a losing battle (or not!). https://www.science.org/content/article/deepfakes-are-everywhere-godfather-digital-forensics-fighting-back One thing I found a little bit annoying was their reliance on perspective lines to help…
Hello everyone. I am close to wrapping up a portfolio project and I hoped to get some valuable feedback mainly on composition, lighting and colour grading from you guys. My goal was to capture a narrow, Mediterranean style, iconic Lisbon street in a small diorama, by using only a handful of modular assets. I textured…
I bought Fraps and it records fine and plays fine on my machine, but when I upload it to Youtube its extremely dark. I have tried taking the AVI into AE and making a Quicktime movie with Mp4 as the compression settings and that doesn't help as someone suggested it might. I can record with my flip camera which records AVI's…
You can still skip the Nvidia experience still I think. I thought they were deprecating the control panel and leaving it to the OS - maybe not, I leave that stuff well alone Anyway, if you're that bothered about privacy windows is a dead end. A good middle ground is to move your day-day computer usage to linux(not Ubuntu…
almost ready to wrap this up. Warped the glass noise around the etching and introduced some iridescence/hue shift to the mat, although it's only really noticeable in motion. The surface is also glinty, but this is not a super dramatic effect either. Dressed the scene out more and tweaked mats on a number of things. The…
This pack contains multiple trap meshes and a complete Blueprint framework which makes them 100% drag and drop, ready to use in your games. From Spike traps, to Guillotines, this pack has it all! You can follow the support thread in Unreal Engine forums…