Hello! I'm eager to learn how to paint and draw in Photoshop so I can develop my own concepts for enviroments. Does anyone have recommendations for good tutorials that offer a crash course for beginners or intermediates?
Hey everyone! Its been a while since I've done any 2d work so I've decided to do a personal project and turn one of my favorite dc characters into a medieval badass. The end goal is to eventually build and cosplay this concept, but I have a lot to learn before then. The rendering is still very WIP but I feel like I've…
Web Developer (Interactive 3D / Three.js) Location: Remote Company: HeartStamp Type: Fixed Bid Contract ($USD) About the Role We’re seeking a Web Developer with deep expertise in interactive 3D experiences — someone who can deliver buttery-smooth, ultra-realistic scenes that scream luxury. You’ll be responsible for…
It's a barren wasteland in the US for 3d art, I checked earlier. I knew it was really bad but I never actually knew to what extent. It's extra unfortunate for a lot of us who have worked hard for years to 'git gud' only for the floor to fall out beneath us. Good luck with your game Leinad
It would really help to show your concept art, what look you're trying to achieve. Usually people post a "mood board", a collection of reference images that help commenters understand what visual direction you're moving your game towards.
Heya so wanting some minds to see whats the best forward path! im not a concept artist so this has really been hard to figure out, i have three current idea, an wanted to know what people thought? I dont have Marvelous designer so wanting to get a solid concept before making a nicer mesh :) Any other feedbacks also fine!
Hey folks, I've decided to have a go at making my first environment for my portfolio. I'm following the concept below (I don't know who did it, but credit to the guy... It's amazing work). I've completed the high poly as far as I think I need to go, now I'm working on the low poly and I'm after crit on the whole project so…
Hey guy, Had a quick question about roughness maps for wood. I've tried using the Microsurface Value for wood from the material value chart on the marmoset site, but it always comes out too glossy/shiny. I lighten it up a bit and get a better look but still have a little trouble going about getting a good roughness map for…