that looks excellent, i kinda liked it more without all the red stripes. maybe try a look with light grey instead of red? all those stripes, maybe adding an adidas logo wouldnt look out of place? but still, amaaazing job dude.
Ok, I've baked the AO and cavity maps. Also popped in some text, serials and a logo onto the normal map. Working on diffusion and spec at the moment. I re-baked the normal map again to try and fix some issues - some fixed, others not...
I like it, but I want to see some more personality. Maybe the Fender logo on the headstock, some wearing on the neck, some finger/string gook on the frets, and some scratches from a belt or buckle on the back from standing and playing. Why no screenshots of the back?
Looking really good The ingame font choice looks odd tho, and the game logo texture on the tavern sign looks very misplaced, robbing the immersion totally for me atleast. Some small flowers and stones and such decor could really bring it over the edge
I'm kinda glad we (UK) didnt get it. We already can't afford the olympics. Plus I hate to think what wonderful design we'd come up with for logo's and characters. The Olympic ones are just laughable, yet cost gazillions to develop.
ebagg: Checked just now, they're all there (gamedata.db6, if anyone's interested). Also I noticed that the Russian version of the game has a Samsung logo on the PDA, I wonder if that was removed in the English version because it'd be more likely to get hit by legal departments?
sup bro, thanx for the crit -logo night get modeled or change soon :) -yea i know lol but i like the color it adds -yea i havnt decided about the fonts yet, kinda look messy i know =\ -big is good ;)
Neat update!I am so addicted to the tool :poly124: I was extracting a logo from a wrinkled cloth, similar to this. I was thinking if multiple points can be added to the increase the segment of the wrap or is there any other way to rip this through texripper? Thanks again.
Details: The horn in the face now has the correct material. The plate on the right hand has the Belle logo. There is more definition in general. The plates on the front have a reflection map. Added the normal map to the rubbers on the back of the knees. The horns have a more uniform color.
@michaelsuwandi Good idea, didn't notice the logo there :) . So here it is. Also thanks for the link, really helpful for me being new to creating hair and fur for real time :) . Good luck with yours, looking forward to seeing your version of the Ulfen Guard. model