yea ! just start drawing and drawing and keeeep drawing ! dont stop! draw till ur hands bleed and then some! oh and yea get a sketchbook up on www.conceptart.org/forums dont have too much pride over ur work and dont take criticism in a bad way! now googogo oh and gud luck :D
It's sot of hard to resist , a subject somehow looks ok at close inspection that way. Same issue you have when draw something on a canvas up close and often need a few steps back and try to catch an impression your work lefts in a corner of your eye. While Zbrush does it automatically since you go from low res to high.…
that's a big ask - I have no idea how you'd stabilise stuff at distance - it's inherently not right?. Have you tried something along the lines of the difference of gaussians ? not sure it'd be controllable enough, stable over time or performant but it looks pretty good and will probably work pretty well on depth. acerola…
Yeah you'd want to draw them in a more 3D fashion. Clothing is nothing more than a 3D object. I suggest starting out with Scott Robertson's How to Draw, and also practicing anatomy. It's more important to learn how to draw 3D and learn anatomy than to learn "drapery", which is honestly not that hard once you get in the…
It's been said a million times before but if you want to learn how to draw, just draw from life. If there's a community college near you I can guarantee you can find a life drawing class that's not that expensive and they work wonders. Also deconstruct other drawings that inspire you and try to re-create what they did and…
Tail of Inari So Far: Massive Art Dump and Progression from start to Present! Featuring Hazel Rooney and Bridget Kay Here are some early character concepts me and one of my concept artists (Hazel Rooney and Bridget Kay) came up with at the start of the project (my peers, the other concept artist, are noted at the foot of…
I do my retopo in maya, so the tools I mention may be specific to that program. When I have to retopo complex curved shapes like that, I start by filling in the edges with as much resolution as they need for the silhouette. Then the flat chunks in between you can just fill hole, select all faces, and triangulate or convert…
Alright, thought I'd try and make a sketchbook as well. Since there will be a couple of interesting assignments coming up at school. You're free to say what ever you think about the stuff I upload. Crit me :] just don't flood my poorly drawn concepts with crits. Still learning lots from just drawing anything, hehe. I'll…
It has been a few months since I last fired up Mudbox but if I recall right: the stencil is a fixed plane in screen space that you are free to position, scale and rotate (in 2D) and use to mask your brushwork. It doesn't conform to a surface in the viewport, just hovers in front of it. Snap to curve - that's a brush option…