Nice furniture renders dude :) I can see a bunch of areas where you could improve, but honestly just keep making more art and pushing yourself, you'll end up improving a ton. I'd say remove the Space Marine and the Scifi room. The texturing on the Streets of Amsterdam isn't really up to par, but I'd honestly just move…
That's such a great visualization ! Straight to the point. Adding to the above comments, if this current body texture was to get scaled down to 1024*1024 (for instance if an hypothetical game was to be set to medium settings, or as the texture gradually loads and mips up during a cutscene), this is all that would be left…
I had not a very extensive sculpting training, small sizes mostly during my much younger years. And would say it doesn't overlap digital sculpting a lot IMO. Sculpting in Zbrush is much more brush interaction with always 2d screen image at a time like usual painting than actual sculpting really. Feels very different. Would…
Hello everyone, I'm new here. I have a few questions. I taught myself how to model and rig, but I'm stuck learning how to texture. I am trying to get 2D texture of an eye on top of my 3D model like in this video: https://www.youtube.com/watch?v=WSLyA7eQWOU However, the video only shows how to animate the eye, and not how…
Hi Polycount ! (sorry for my poor English ) i'm asking for some advices , i'm a 3d artist but I'm just creating small thing like props and modeling stuff but i want to do big things like environment..ect but i don't have a strong pc to do good renders for environment . and i'm thinking about switch to 2d because i just…
Hello everyone, I finally finished my character that I was working on since 2 months, I am quite happy with the final result but I really need some advices and critics from other people. I need to step back a little bit because I was working on it everyday. Here is the Beauty Shot : And here are the 360 + tricount : Here…
Greetings, I am George Odongo Ahere a Unity 3D programmer and Game Developer .I am currently working on a game called 'Mzito' . I already have working prototypes but need an artist to give the game an awesome visual finish. You can check out my Dev blog at : http://mzitodevblog.wordpress.com/ Facebook page:…
Hello everyone, I finally finished my character that I was working on since 2 months, I am quite happy with the final result but I really need some advices and critics from other people. I need to step back a little bit because I was working on it everyday. Here is the Beauty Shot : And here are the 360 + tricount : Here…
Hi! My name is Bulat and I'm a 2D artist. I have experience working on freelance and in the studio remotely. I work on props design, icons, UI interfaces and backgrounds for games. Usually I work in casual and stylized style, but I can easily adapt to the style of your project If you are interested in working with me send…
I made a little trim and decal sheet, nothing crazy. I more wanted to test that they were compatible with my layered material system. I also quickly modelled a side table and a wall mounted monitor. I was given some good advice about the RGB and ID masks (ID mask can be way lower res and also the RGB masks can be lower res…