Hi Room, I am searching similar kind of website like the GamedevMap. Please help me. Actually i want gaming, AR/VR companies worldwide updated database. Thanks, Basu
I really loved the first order trooper design. Here's my version of the finn helmet made with substance painter and marmoset for practice. If you want to see the 3d model, here's my post artstation : https://www.artstation.com/artwork/bBWgG Hope you'll like it !
Hi Been doing a fair amount of these lately. There seems to be no 'set' way, but as stated above the pose is very important. Also how the fig looks at all angles. For me personally I start with symmetry and get about 80% of the way done. Then I decimate and rig it, (Fast rough rig) Get lots of poses, really push it, find…
Here is a tool made by Dan to improve the workflow of the game building With this tool you can: - Cap FPS - Show Performance Graph - Transfer thing into folders - Control and Find Groups - Select all similar deselect - Copy and paste things -Take Screenshots https://youtu.be/Ub94EcNfGwA
I needed a script other day that would calculate normal maps intensity parameter from a target normal map example and match all the project normal maps to same intensity for more unified look . I asked Chat to hipass normal maps, extract high frequency details and measure each pixel normal deviation from vertical, find a…
My view, that all humans deserve equality regardless race/religion/sex is what makes it hard for me to buy into products that are in question. I feel that discriminating against sexual preference is no different then discriminating against the color of the skin. I wouldn't support a KKK member making a videogame, so I…
@StarbirdUlt Nice progress :+1: I would note the lighting makes it hard to see the environment though. Looking forward to see that trim-sheet applied to some geometry. To that point, I recommend previewing it applied to different situations while working on it. Also at distances the final renders will be - at greater…
So I'm running into these situations with composition in blender and could use some help as I feel it a simple answer but it hard to find it. So first in composition I'm trying to render the result as shown in A but when i render it, i don't get the background as shown in B. So is there something off because i was able to…
Beta 2 incoming Hi, i have working and testing something that takes my sleep off a little, a good balance between: light bake time x quality x performance and i will not gonna lie here, this is been hard for me... but i think i found a good spot after taking few days testing, i was able to render in a decent bake time…