To be fair, those are screen grabs and not actual renders, the noise would drop considerably if he/she rendered. That doesn't mean some of the noise shouldn't be taken out it probably should, but people need to keep that in mind. It looks like the whole scene is uniquely unwrapped? That would get pretty expensive pretty…
I know there is grab brush that saves depth as alpha and rgb separately but you have to do save two times instead of just once. It's extremely annoying and also when you try to record this save in a macro action it often does less than the whole document for some uncertain reason. My guess probably by exactly same frame…
Both sides of the equation have valid points of view, what neither have are genuine sources that validate their opinions enough that we should care and thus they rely on hyperbole and spin the facts to whatever conclusion suits their agenda. Thats why i suggested if people wanted some genuine sourced information, read up…
I do it to lock stuff in. It could tend to be a bad habit, but as I'm still learning I'll decide that as it comes. I think that is actually part of the reason I'm moving on to wax. You have limited time to work before it hardens on it's own w/o heating it back up. So it automatically locks detail in. Another thing I may do…
Hey, I'm working more on that model and configuring GoZ to try and toss the model back and forth between the programs, but no luck. I've got an excerpt from my old Demons story bible here that might be entertaining... The Seven Generals There are many who control the various parts of the machine-like government that exists…
First Preview Image Steam Workshop Thread: http://steamcommunity.com/sharedfiles/filedetails/?id=692781917 Hello everyone. We are a small group of students, who worked together to build a cool weapon for CS:GO weapon finish contest, themed in 70's and 80's sci-fi. It’s a wonderful theme and bring many memories on older…