I had deleted the history and frozen transformations on my model and had the geometry sorted into multiple groups and subgroups under the "geo." parent group. After running Model Clean, the tool rips out most of my groups only leaving a few and deleting a good deal of my geometry. It gives me the It also gives me the error…
Hi Everyone Maya users will like this tech video. Harry Geoghegan and Marcus White from Blitz Games Studios recently demonstrated cutting edge 3D technology in Maya on behalf of Autodesk. They have made some great tools so I thought I would share the video. Watch the video here -…
Hello, I'm using Maya and so far I've figured out a way to model symmetrically, I'm sort of learning how to rig symmetrically but I just need to learn how to animate symmetrically. I want to make my character do all of his actions with both the left and right sides identically. The mesh might be slightly different on each…
I have a script for that. It kinda blows up your shells really large you so you have to select them all and scale them down, but they're 1:1 at least. Simply paste it into the MEL command line at the bottom and Ctrl - Middle Mouse drag it up to your shelf. Dunno who made the script but big props to him/her. I got it from…
Once you create a icon in a shelf with shift+ctrl click, you can then middle-click drag it to the mel command line and/or the keyboard shortcut editor (in the User category) after creating a new empty shortcut in there. From there you can assign any key binding you want. And then, delete the temp shelf icon my middle-click…
I've got an initial version of this working in Maya - one of the nice things about MEL is that I don't have to worry about whether something is an Editable Poly or an Editable Mesh, or if it has Modifiers on it... it's all just mesh data! :) I'll add a progress bar since it gets a bit slow on larger meshes, then release it…
dual monitors, does it react better if u don't use the second monitor fer the maya ui? ( I used the second monitor fer jes mel command reference and textpad. ) haven't had a dual monitor fer awhile tho. have had nothing but good experience with many ATI and Nvidia cards. I thought the overlay option only affected the UI (…
the edge loops look fine i think. i've had to deal with worse at work. the bone placement looks fine. for helper bones, this is the setup i use (maya speak) -on my upper arm bone(the one you have highlighted in the pic), i have another bone right on top, with the same orientation and everything. and I call it…
What app? What tri count? How big? How close will the player get? What kind of rocks? Rounded river rock, craggy blobs like a gold nugget, sheets of flaked off slate? Squared off boulders with hard angles? Blast debris or building rubble? Ideas: - Quadsphere > Noise - Box > Sub-d > brush deform > push/pull - ZSpheres >…