Here's another one: Its a game for the NES I used to play with my dad. It was a side scrolling platformer much like mario, only with more fighting. You could change into 4(or more?) characters, I can remember you could level up with these characters while playing a level... or something like that. I can only remember that…
Umm only one?!! I made a top 10 list... #1. Kambei's (takashi Shimura) sword from the film "seven samurai". #2. Any Toshiro Mifune sword from a akira Kurosawa picture. #3. Jack Burton's Shirt from the movie "big trouble little china". _B_U_R_T_O_N! #4. Leon's sun glasses from the movie "leon the proffesional". #4. The holy…
Just because she's a fit bird does not guarantee her a place in the top ten game create of all time; she only has two great games to her name so far! :poly124: Having been through Fallout 3 and Tomb Raider:Undeworld, I cannot agree with this statement more. Both games look glorious. Our particular side of the industry is…
omg you guys are such babies, why doesnt anyone want to take 5 seconds to download a pdf god you would think we were on dial up or something...jesus Anyways I dont know how thrilling an rc racing game would be, the thing about rc racing is that it seems like its limited by being rc instead of just real cars. What besides…
I'm still working on my black mesa weapon replacement pack, and it's time for the SPAS 12. Newest: I'm aiming for 10-15k tris for the view model, and will model in details that will render >10x10 pixels onscreen at 1080p and I'll be doing all the internals that are visible during normal animations unless I get too lazy.…
Hi there! (Really) slowly but steadily i have cleaned the blocking around, and got rid of that weird wall and door in the middle of the curch! I replaced it by some kind of podium from which the space marine chaplain made his speech. I will use the front part as the main focus point; probably with some fight marks (dead…
Marco modeled it, someone else textured and rendered it. It's entirely possible the latter was more familiar with rendering in Vray than Marco was at using features that were currently in the beta cycle of their life span? When you go through some of the other galleries (beta or existing), the results that can be achieved…
I too have a potential projects folder. Some ideas are spontaneous as in "wouldn't it be cool", others are based on existing work/ideas where I just want to make a better version of a character or a script which I encounter. I don't really care about the folio much. I just do what I want to do. I feel it's more fun to work…
Sorry for late reply to everyone! Because of Hurricane Maria, I have no power at home so I'm limited to work 30 mins at my workplace sometimes. Carvuliero- I worked a bit more on the drawing sorry! I will block her out soon! I live in Puerto Rico and because of hurricane Maria I have no power at home to work on her 3D on…
Hi everyone! My name is Alvaro and I from Spain. I am studying game development for about 1 year more or less and I want to share with you my final Master Project of Unity that I am coursing right now. I open this thread to update the development of this project. The game is called "Fifo's Night" and is a 3D Plaforms and…