Hello everyone. Few days ago, I opened this thread https://polycount.com/discussion/comment/2734111#Comment_2734111 concerning the basic pipeline to follow when you want to make a game asset. I've received the answers I needed to start a project and try to follow the "checklist" of the 3D Game Artist. BUT of course I'm a…
This is my first major step towards creating an original game and atmosphere I can truly call my own. THE BIORIFT is a concept I’ve been nurturing for over five years, and now it’s finally taking shape. We’re a small team, but we have everything it takes to make something truly cool. https://thebiorift.com/…
i wouldn't get too hung up on definitions because its not standardized so everybody has their own ideas what things mean. Maybe you could show examples of your own process and describe the major steps that you take? What is the goal for each step? Why do you do the steps in such and such order? In context of a head sculpt…
Hello everyone, this is my first post in this community. In this series of posts, I am hoping to document a personal
project entitled "Gallerie Nocturne". The idea was floating in my mind for many years, I am glad to
finally have the time and energy to start this project. To begin, here is the concept art of the exterior…
This essay is split into two parts. The first part I talk about a method I learned to use in the military to help achieve mission success. In the second part, I break that same methodology down and apply it to the task of learning digital art with the goal of getting a good job in the industry. I apologize for the length.…
You can just go on their website and watch half of the new tutorials and full of some of the old tutorials for free. For Example: Photoshop 3ds Max 3rd page. Softimage XSI 3-6 pages. So people, who think that it isnt worth going back to this website, just compare eat3d, 3d motive, etc with DT and you'll see that DT is…
I think you could be a little less frugal with the geometry on the broken wall on the edges of the piece. The edges are just a little too jagged for my taste. Your ground needs some work. The color of the rocks and the ground is the same, try making the rocks a little different so they pop more. Also, you need to tighten…
I totally agree with Xoliul on this, but i can also see the point (when you are really new) to see something be created from scratch with all the steps included. I remember when i where new, i followed alot of tutorials step by step and it looked awesome but when i tried making something original i had loads of truble…
renderhjs: I see what you mean. Actually, people thinking that these paintings are computer generated in some way was probably my biggest fear. I figured showing my WIP Steps would prove that it isn't computer generated and indeed painted; but I don't know. I was also thinking of including the Photoshop file as further…
He already did, he said "START SMALL". Do you want him to write you a complete step by step guide to make YOUR game for YOU? There is no "definitive progression", but making a small game, mod, map or even just a single asset is a step in the right direction for sure. By the way I fully support your goal. The best way to…