Wanted to join the board to share stuff I'm working on and some videos. I'm making a pipeline demo showcase if there are people interested in how to effectively use ZBrush, MODO, Substance Painter and Toolbag. (+ some Marvelous) I will be showcasing how I take a model from a concept sculpt stage to the final low poly with…
Professional 3D designer. Current program package is 3dsmax, substance painter + designer, photoshop and unity/unreal. Is zbrush still needed if one has substance painter? feels like the only reason to use it is for detials on a high poly bake in which case one can probably get away with painter. I also need to bring…
I've been always inspired by Muhammad Ali, So I've started a cinematic full body approach since that I did try it before. This took me long time to learn new techniques and software, was all about texturing, shading, grooming and look development. Render was done in Arnold Maya with alshaders, XGen Core for all body hair…
Here is a character I have been working on,I have decided to call the character done.! I used Texturingxyz for the skin details and hand painted the albedo in Substance Painter. The clothes were done in Marvelous Designer , and retopologised in Topogun. Rendered this in Marmoset. Be sure to Check this out on my Artstation…
Heya so wanting some minds to see whats the best forward path! im not a concept artist so this has really been hard to figure out, i have three current idea, an wanted to know what people thought? I dont have Marvelous designer so wanting to get a solid concept before making a nicer mesh :) Any other feedbacks also fine!
Hello! My name is Alain Berset and I am a freelance character/Creature
artist from Switzerland working remotely. First of all, my Fields of competences: -Character/Creature Design -Character/Creature
Sculpting -Retopology -Character rigging -Texturing Softwares used : -Zbrush -Maya -Substance Painter -Marvelous Designer…
Hey, my name is Ben and I am a 3D artist specialized in realistic characters/creatures. Portfolio:https://benjamingk.artstation.com/ Contact: https://benjamingk.artstation.com/contact Looking for: - fulltime, remote or on-site Skills: - high poly sculpting (organic, hard surface) - retopology - UV unwrapping - texturing…
Hi, everyone.I'm happy to participate in Reallusion Character Design contest.My goal was not to create the best characters ever but to make 3d animated joke as fast as possible.And I think that Reallusion programs are the best solution for such purposes.Here is my final result.I used Crasy Talk, iClone, 3D Xchange,…
Hey all, I was at Industry Workshops in london at the end of August as a guest of the marvelous designer guys. I finally got around to the write up of my demo asset. heres the download link: https://dl.dropboxusercontent.com/u/10023886/md/MD%20101.pdf heres the PDF on artstation if you just fancy a look without…
Been learning 3D modeling for a year and some change now. Here's my latest attempt at making a game ready character. Had to learn a lot during this process including hair cards/ hair shading and marvelous designer. Got a ways to go until I'm at the level I want to be at, but this was definitely a good learning experience.…