For design there are 3d concept designers as well that works freelance like Vitaly Bulgarov, Alex Senechal and Mario from Elementza just to cite someone. So you don't necessarily needs to be a 2d artist ( illustrator, concept artists or whatever ) to work as a designer. Also from what i see daily on the net 8 out of 10 2d…
On your resume, I'd lose the gray rectangle around the headings (EDUCATION, WORK EXPERIENCE, etc.) - bold and caps make the titles stand out already, and if you need more than indent the content. You should probably get a new email address - there's no guarantee that USC will keep the account active, and it makes it appear…
Bigger brushes! HUGER BRUSHES! If you're not doing line-work then you need to crank that brush size and zoom waay the f* out. If you've taken an oil painting class (highly recommended) the teacher probably told you to periodically step back from the canvas and view it from a distance. They'd probably have you paint from…
I played for around 3-4 months or so and even then only a little bit. Got to level 29 with my 1 and only character (Night Elf Druid) before deciding that I A: Dont like MMO games at all or social/multigaming. (were it a solo RPG I'd have loved it) B: Refuse to pay 15$/month for a game I already had to pay $50 to buy. C:…
@pilang - I will play with the lighting more. And I was trying to stick with the concept (which I will post soon, was late last night, and to early now) that is why there isn't much else in the scene. But I guess I could consider adddng something else. @vofff - It is a picture, because honestly I am not really sure what…
Some further tweaks to the post process and lighting - since I'm still running the same hard-ware that I had 8 years ago it seems like I can't utilize all new UE5 features (increasing the light source angle will cause major dithering artifacts), but I managed to get a slightly cleaner result. Trying to avoid any color bias…
I was in a similar position as you, either to take advantage of the free time and space, or to take a job not related to 3D while learning at a very slow pace. I took the first route, so the advice that I'll give you is based on that. Maybe someone else can give advice on the other route. Anyway, when I went full 3D…
The good thing about an texture atlas is that it reduces the drawcalls on the GPU. The hassle of working with a texture atlas without the engine "doing the work" is not really worth it. An employer will see that you can work with assets that's fucking annoying to handle, nothing more. I worked with an engine that used…
Hey lets quickly jump to conclusions and be a bunch of assholes cause that is a great plan. Microsoft is so evil. Ooooh down with Microsoft. They don't care about me as a gamer... Oh burn em! Close em down. Lay em all off. Indies can't self publish. (FOR NOW) Remember when live arcade games were restricted in size for the…
If a thread is ever killed and you disagree, please feel free to PM me or the other mods to let us know. If we did it in error, we'd gladly bring it back. killing_people, any examples of threads your post is about? I'd like to think that Polycount is an art forum before its anything else, so while this is General…