Ok this might be totally unrealistic. What is the dress code at the restaurant? I'm slightly contemplating on riding my bicycle the distance (17miles). I once went to Digipen before from Seattle for a meeting and Redmond town Square is about only a mile further than this. There is a trail that gets into Bellevue, but from…
How can I smooth the ends of my mouth loops in zBrush? I want the ends of the lips to conform to some type of axis instead of just sticking out like this (messed up the mouth loops with Move Topological). Is this avoidable if I just extrude the mouth loop backwards so the mouth has an interior, which I can then use to…
Hi all, Started a new scene last week, looking for some feedback on it! Quick summary of theme: Based in Melbourne, Australia. A classic Italian-themed Gelataria with a contemporary twist is being renovated by a passionate young couple with Italian heritage. The couple are in the process of preparing the store for its…
smaller studios might need someone who can do a lot of things, characters, vehicles, backgrounds vfx, animation etc but its rare that anyone is actually genuinely excellent at all those things. It is far easier to concentrate on leveling up one set of skills and make youreself employable eg stick to your animation and…
Seriously, how many more Arkham's are there going to be? I love the games but this is getting a bit silly. I mean the joker just keeps getting away, get better security! Imagine being Batman, imprisoning the joker for a third time. You then get home after a long flight back from the city, stick the kettle on and put on…
chins to pointy and nose is to thin and the neck is sticking out of the head to far up also the ears are to small and the cheek bone doesnt really exist when your sculpting try not to jump up to many sub divisions before you have the base forms down. remember that skin isnt stretched across your face it hangs in alot of…
somethings up with the smoothing groups/normals on the candle stick holder, and the PBR colour/spec feels off. - the cushion folds and fabric feel unrealistic. And I'd expect these objects to show signs of use, slight fading, indentations of previous user , candle stick wax building up over the base of the holder on each…
It looks great! But there is still a fix things you could improve: - the shape of the hair cards are too visible, there is a lot of harsh light transition in his hair. I think you could fix this by tweeking the vertex normal of the whole hair mesh. - the way his shirt "stick" to his torso is weird. Like it's half opened…
Cool present! One thing that's bugging me is the arm bones sticking out of the severed hand as they probably wouldn't stick out like that if the arm had been cut off. It looks kind of cartoony, not sure if that's what your going for though. The anatomy of the palm also doesn't look quite right to me but I don't really have…
I love me some Chrono Trigger! I think you might need to drop down few subdivision levels and rough out the basic forms a bit more. Seconding what Needles said try to stick closer to what's in the pixel art. The chest in particular sticks out as being a bit too different from what's in the reference you have. Im thinking…