@PJPayne yeah the broken beams, I think it should be simple enough. The textures I am talking about are the roof, not sure if it is ceramic or painted. The walls could be sand stone or concreate, they also have faint lines that kind of look like bricks when zoomed in so maybe it could have a layer wearing away over the…
Yeah I'm looking at getting one. I have a good camera too. Thanks, I will check that out :) What do you mean by not using soft brushes? Update: Started working on my first ever brick texture! It's not great, but I'm really new, so I will probably come back to this later but for now I think its fine. I don't know if I like…
Mark - 1. it would be more, fly outside around it 2. Loosely based on it, I'm still deciding really on what look I want! 3. I thought I'd have about 5 or so textures, ie roof/brick/trims/doors etc. Possibly sculpt the brick texture. I guess I'd like to create an amateur version of what Paroxum has recently done…
You actually are wide open for colors. I can see it being a white marble type building or red brick with white trim. This would be great with a set of skins for a game. If the building base was red brick you could easily reskin it in editor as blue brix, etc... Same with trim. I think you should add window trim to the…
Hey guys. Right im trying to vertex paint damage on my concrete wall texture, So i made a brick seamless texture and a basic concrete seamless texture, I want to paint the brick in certain areas but have the normals go inwards around the edge of where im paiting. kinda hard to explain but i found an image that sort of…
Rick I would want to start games company because I enjoy games and like a challenge too. I suppose a certain level of creative freedom is attractive too. I have head full of ideas , but rarely get the chance to explore them I hope this is not a trick question., like I should have said its because I want to be millionaire…
I'm new and still learning. Thank to anyone who can help advise me ahead of time. When I unwrap my textures they become huge. For example If I have a brick texture tiled on the building when I unwrap it the texture becomes so big that half a brick covers the entire wall. I spend a lot of time stitching and welding them so…
looking good Geoffrey! I feel like I need to follow the tutorial on how to make the cloud cards because yours is da bomb :) it look like a painting ! also love the textures of the bricks are nice too, any chance we can see close-ups? like tom said, the transition between rocks and bricks is a bit hard, you can use AO or…
I'm at work, so havent got much time, wanted to post here though: A "save as" button would be cool because i could then compare the original image with the new one, i think the filters didnt do anything to my pic... A progress bar would be nice, the program got unresponsible and i didnt know if it still worked or not...…
I think what AzzaMat means is that the bricks don't just look like they're deeper in the wall, they're shaded in a way that means the bevel is inset into the stone, not coming out. Basically all the edges should be in shadow. The normal lower-right edge shadows from the lighting direction, and the upper-left edges from the…