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Unwrapping Help for a Noob. My textures become blown up and huge!

ZenDavis
polycounter lvl 6
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ZenDavis polycounter lvl 6
I'm new and still learning. Thank to anyone who can help advise me ahead of time.

When I unwrap my textures they become huge. For example If I have a brick texture tiled on the building when I unwrap it the texture becomes so big that half a brick covers the entire wall. I spend a lot of time stitching and welding them so I had a good UV but textures still looked the same so I couldn't render my textures properly. What am I doing wrong?

This is how the texture looks before unwrapping:

BwVRfjp.jpg

This is is how it looks after:

ABqxaXo.jpg
5uk4Qgm.jpg
ABqxaXo.jpg

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