Really well done. My only quibble would be the complete lack of simulation in the hanging cloth in your render. The rest is so good, but that straight-as-a-board cloth is very bothersome in comparison.
Worked a little on the cloth pieces around the handle. Originaly all of the cloth was red, but I don't like it that much after all... Changed it to blue and imo it looks better than before.
Yeah kilts are made of very thick and heavy cloth. Yours looks a bit too much like silk at the moment. When shaping it just have in your head "heavy cloth".
http://shop.steelseries.com/index.php/surfaces/steelseries-qck-mass.html Got this nice thick rubber/cloth one at home. Very comfy :) But I can't stand non-cloth mouse mats.
laundry bin that automatically washes and dries my clothes without my noticing. Then some kind of elaborate wallace and grommit system to fold and place said clothes back into my closet.
Working on an Insurgent have the body blocked in just working on all the clothes and materials if anyone has some tricks and ideas about getting cloth to look right I would love to hear them, this currently being done in Zbrush thank you all.
because that is what upset the Chinese players/government: Chinese pandas in Japanese clothing. Samwise realized his mistake and started drawing Panderan in proper Chinese clothing.
Hi there ladies and gents of polycount. "Nice polycount sketchbook, naht." (quote Royzy) The voice of reason, in regard to me starting one of these threads being overdue. So here I am. My name is Matthew Butler and I am know in various circles as Mario for my mustache growing and clothing choices. I recently finished a…
@jaradv: The cloth and facial sculpts are really amazing and beautifully rendered, very inspiring :) Might I ask how you achieved the torn and frayed edges on the cloth in your first posted character?