Someone I know who got to see some demos of this stuff a few months back said that Id tried to get Nvidia to integrate them into their cards. But it would have added around another $100 or so to the price. They also mentioned that this physics chips may or may not be showing up in the PSP3 or Xbox 2. Anyhow, their point…
you might want to look up books for older max versions if you're still learning the basics. it's not like there's really that much changing between releases and you can usually get the outdated books for much less. max6 and up should be good to go to be on the safe side, many functions can just as well be learnt with much…
I don't see why developers continue to fight copying. The whole retail model is completely unsustainable for digital goods. If you don't secure full compensation for the game before publishing, you've effectively given the game away for free. The whole retail model for content relies heavily on the requirement that nobody…
oh no its good... I was a terrorist before it was cool to be a terrorist. still have the newspaper clipping from the pensacola news journal Student Arrested For Terroristic Threatening Says Incident A Misunderstanding A J.M. Tate High School junior arrested Tuesday for making terrorist threats told Pensacola News Journal…
Aren't they great? The problem is I only use the top with the function right click. The bottom one was used for double click but I never used it. Now I want to make use of it. I remembered a function that can be used instead of hotkeys(my keyboard is pathetic) and select modfiers in max and all sorts of great stuff but I…
Hi! Curious to learn of other peoples ideas and approaches as well 🤓 I use Photoshop to create 2D assets for gamemaker (import as image strips most of the time). What proved important to me, is the function to export slices into separate files (since I like to work on multiple strips in one file) and linking of files. I'm…
I am trying to wrap up the loose ends in various tools in Wall Worm. Almost all of these functions that are left to finish involve UVW... and are stalled due to my own poor math skills. One dilemma is that I do not know how to create UVW coordinates that correctly account for a texture's individual coordinates…
Hi! Hm, interesting that you checked in Max but normals are flipped in the fbx. A simple way to check, would be to re-import the exported fbx and check that everything looks as intended. Since its normals define in what direction a face is looking, I would say flipping faces and flipping normals describes the same outcome.…
I played through the level a couple of times. It has the makings of a very solid platformer with some top notch art, but it has a little ways to go yet. Ace Angel brought up much of what I was going to say, particularly in terms of the readability of the environment, what you can and can't jump on and the like. It's…
Biped has its own curve editor called workbench. Its accessible through the biped menu in the command panel on the right when you have a biped piece selected. Its right next to "mixer". Biped has two modes: Quaternion, which uses TCB (Tension, Continuity and Bias) values to edit the curves. You won't get bezeir handles on…