As Benjammin mentioned the scale and placement of the bend handle will affect the bend. When a bend is created i'm not sure what axis it defaults to, but the scale should be half the length of the piece you are bending, basically if your low and high bound are set to -1 and 1 respectively your bend handle should be the…
To be honest, I can tolerate quite a few of these grievances as long as the underlying game has a good spark of imagination. My favourite games aren't the ones that are perfectly executed, but the ones that draw me in. One thing that does start to get at me is that a ridiculous amount of games are about violence. Sure,…
UDIMs are a naming convention for textures that use multiple UV tiles rather than just one. https://www.fxguide.com/featured/udim-uv-mapping/ The advantage over putting everything in just one tile is that you can handle much more data this way. Rather than working with one 32768x32768 texture you can use 256 2048x2048…
TL;DR: - If you are really unhappy with the current political climate there are better ways to do a "Protest" vote than not vote - There are varying degrees of bad/good in politics, even if there is little good, atleast vote for the smaller amount of bad. - If you don't vote you have no right to bitch about politics (so…
I feel like his attempt to make this the same problem as uploading full movies to the internet shows how little he gets what let's plays are all about. These guys are not uploading the whole game to be played on a Torrent (which would be the same...the medium free to use in the way it was intended) no, they make a video of…
This is a live recorded music thread :) . Though i do like their sound. Sounds like Bush. EDIT: I tried to find some good live recordings of them but i couldn't. Maybe i should elaborate as to why i love live recordings so much. If you have ever played in a band, you know just how much stuff goes wrong when playing live,…
Well, you can, though that's not really the point of the paintover...I'm trying to show you some ideas about changes to the facial anatomy. To break it down: -Eyes: The iris's lighter side should always be the opposite of the light direction as its a concave surface (normally light will be from above, yours is from below).…
Hey Kat! You are really starting to spit these out. That's good that you are getting the process down. Now that you seem to be grasping the process you should try more complicated props. Ones that are not just a cylinder (barrel, grenade, column). In regards to the specular: Specularity can be a difficult concept to…
Just wanted to throw my 2 cents in here about tablets and lag in general... I use a toshiba tecra m7 (with upgraded 3gbs of ram). It uses the wacom penabled technology with 256 lvls and windows 7 (some of you with driver trouble might want to drop the manufactures drivers and see how wacoms work for you). I use Zbrush 4…
Vcool said it very well. It's all about "realism" relative to the subject matter. But you're right Pior, the examples I used were only for the games that seek absolute realism, which may have been a bad move, because games obviously cover all aspects of style and physics. However, I feel that even with the most cartooney…