Right off the bat, I have a very small budget for this. I'm working on a 2D game that only has a single member on the team - me. And I'm a lot better at coding than I am drawing. Payment / Sheet I have very little money to spare, but I still want to pay someone for this work so I am very open to negotiating. Payment can be…
Hi, This will probably sound pretty naive, but I'd like to make really nice renders as effectively (as opposed to as simply) as possible, and am wondering what program is best suited to me. I do (as a complete amateur) high poly hard-surface modeling in 3Ds max, with the intention of making very nice static renders. I'm…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
learned my lesson first time my 2.5" mobile drive was dragged off the desk and onto the floor... there's no saving it if it's crunching away, not that there was much chance saving it if it weren't crunching... the heads plowed into the platters and bent. Data recovery services are expensive and somewhat effective, there's…
All of these are sweet, and there is nothing I can add to the list. However (surprise rant /sarcasm) I must say some of these channels are extremely unorganized and really just packed badly. They lack Playlists, they upload all kinds of content (random snippets of meme's, songs, etc) and sometimes create Podcasts which are…
Well... I think that that red areas you see are due to the fact that your low poly doesn't match very well the hp on the edges. As you can see you hp has imperfections on the edges and they are not straight where as you lp is just a rectangular box from what I see. It would be best if you cut the edges of the lp so it…
I don't know the exact steps of what Vailias is saying, but I do know the it can be done by creating the shapes in illustrator, then, pressing some buttons and hocus pocus, the vector shape is exported as a compatible file for maya to have imported in the scene. That's about it there. I would strongly urge just making an…
Aloha, Working on some human teeth and trying to balance shape/form with shading, polycount, and texturing. Here's where I'm at: (XSI phong with diff, normal, and spec maps...1 spot light with specular and 3 low-power fills without specular) Anyone have some nice techniques or tips they'd care to share? (not going for…
I’m using it in Max 2025. I really just change a couple settings before hitting Go… adjust the interval to 1 sec, set resolution to 1920x1080, and point the directory and the file type to PNG.
Here's a little guide for the photography aspect. I'll edit this post if I think of anything else. Let me know if you have any questions. This is all for the ideal scenario. If you don't have the budget then just apply my other advice and make due with what you've got. Camera Canon or Nikon DSLR (my personal preference) or…