I agree with Eric, variable line width would look great in your work, which is lovely by the way. Something else are the doodle-like lines in the middle of textures. They bother me a bit because they're too jagged. They'd benefit from stroke smoothing/stabilization, and would look great if some also vary in width and…
I'm working on a character resembling Sir Ian Mckellen. This is my first likeness sculpt and I'm looking to get some feedback, as I progress further. https://youtu.be/cio3Rrvo1z0 - Turntable This is where I'm at currently. I believe I have most of the forms and will require minor adjustments, after which I'll proceed with…
I know that quads are better, but this is faster than hand retopology? This is part of a piece that I plan on using in my portfolio so I want to ask if it will be an acceptable thing to show in my portfolio. (Texture is not final).
Ok so for reference I was previously using 3D Coat for doing my re-topology since it also Lays out new UV's so there no need to manually unwrap after retopo. Maya 2014 and its new "Quad Draw" feature however I found it doesn't layout UV's like 3D Coat does so my question is... Is it possible to have it layout UV's? my…
I'm working on a model of the XM25 CDTE airburst grenade launcher. Right now I am working on the fire control (scope) and I was looking for hours but I could not find any detailed picture where the back side of the fire control is visible... This weapon has been featured both in Battlefield 4 and Call of Duty MW3, and the…
I've seen many timelapse sessions on youtube where people are beveling edges and interactively cycling through the fragment or segments to get the desired result. I know by default when you bevel, the In-View Editor for Bevel pops up and Fragment is already highlighted and you use the middle mouse button to drag the width…
Hey guys just finished a quick prop, I'm starting this sketchbook thread to stop spamming and creating new ones for each new model. Please feel free to critique away.
Nvidia users using HDMI output: You're most likely not getting accurate color and black levels without this patch. Taken from here: http://www.reddit.com/r/pcgaming/comments/2p3xs7/nvidia_users_using_hdmi_output_youre_most_likely/ It's a one-click patch to turn on Full RGB for your gpu. Maybe it'll be helpful for somebody…