I think it must be from top left to bottom right. Because: We read from left to right and we look from left to right and that makes it feel right if the arrow flys from left to right. It also think it should pointing from top to bottom because a arrow always falls a bit.
Everything is pretty rough right now, I'm well aware the fist is pretty off right now, mostly the thumb isn't positioned right, still roughing out the final details mostly working on the bigger shapes right now.
Hi everyone! After learning the basics of the material editor in Unreal, I'm starting to replicate the mask shown in the Sunset Overdrive GDC talk. The issue I'm encountering is that my transition is not creating the complete shape, as you can see in the next image. In my case, I've tried adding an edge noise to the vertex…