Hi all , once in a while I was posting some images in the low poly thread. At this point I want to show you what I have been working on for the last two weeks. Most of the models are still wip , once In a while I edit them. Here are some of the models and textures I made for the game. Any comements and critics will be nice…
This is my first ever model in blender! I recently graduated so i wont be able to use Maya for very much longer, so i felt like now would be a good time to try to learn blender. Modeled and sculpted in blender, painted in substance painter, and rendered in Marmoset. If anyone has any useful blender tips let me know! I…
i want to sculpt this: so far i've just created a cylinder using dynamesh i just cant figure out what would be the best way to get the basic shape of this before i start sculpting it.. the only way i could think of is to use insert cylinder to create the little stubs one by one, but there are hundreds of them, and…
Hi guys, just sharing progress on my new companion I designed. She's coming along! Still quite a bit left to do. :) Critiques are most definitely welcome! Currently focusing on front and back views the most on the WIP.
Happy 14th birthday Polycount. My first post in the Pimping section, yay. Here's a small environment project that I started to try and learn UDK. I started with this concept but made changes along the way. Yesterday, I made some more progress. I'm still working on the background but progress is rather slow as I'm working…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Hey everybody, wanted to share my latest work with you. This prop is a part of a larger scene that I am currently working on. Modeled in 3ds max, textured in substance painter and later rendered in unreal engine. Hope you like it! High res images and viewer here: https://www.artstation.com/artwork/EVbW02 Comments and…
Hey everyone, hope youre safe in lockdown! Was wondering anyone have any good things in zbrush that would aid in making a dress? as off now the fabrics having to be very thick too not brake due to dynamesh so its looking very cartoonist, and i dont own Marvelous designer. Cinema 4ds cloth sim made some "interesting" very…
Last weekend I decided to do a material update on an older asset I had created about 5 years ago. And besides, older weapons are so much fun to work on due to their variety of materials. I redid the UVs, bakes, materials, and presentation/lighting. It was fun revisiting an older project and seeing how well some of it held…