GrafikPL i create shaders on cg and use posteffect. Unity settings - standard. Soon on the location you can run in a closed beta test.. and testing them!
I think that's me:). There's no one here. Coincidentally, I got an email giving me permission to post at the public center about making a CG/Game club.
I got the book "The Making of Final Fantasy: The Spirits Within" which is very nice. Loads of concept art, storyboards and pics of the CG in different stages of production
would be infinitely better on a black or dark grey background, and also if the info contained pic descriptions exif data and timestamps ain't much good for CG portfolios
I think the second picture is much more promising than the third. The third just seems clutterd, and the trees/debris scream 'cg' in a very unpleasing manner.