Thanks guy. I will certainly be working on the layout and remove some of the spacing. I have been thinking about changing the layout completely so that the home page displays much larger images and the visitor will be able to scroll through the entire portfolio instead of having too click on small thumbnails. That brings…
the biggest problem i see here is the UV layout. in this case, you only need 3 long sides and 1 short side on the texture page. in the unwrap, take the long side on the very top, move it over to the same spot as the bottom one. select everything and scale up uniformly and refit the texture to match the new UV layout. for a…
Ouch. When the screen flips over, I see some face selected that doesn't seem to correspond with the viewport. Would that be the UVs we're seeing? Are you using the default four-view layout (persp and orthos), or are you using some other layouts, like persp/uv? Does that white box also correspond with some background window…
Personally, I think it's a bold assumption on your part to conclude that how you've UV'd it is irrelevant as part of the evaluation. Clever, resourceful and up to date knowledge on how to build, UV map and texture 3d models is at the very core of being a good video game artist. Submitting a test that blatantly ignores…
Hey thanks guys, Glad you like the level design layout. That was how I planned out my levels for a game I began to make a couple of years back...needless to say it was an isometric turn based fallout type of game, unfortunately reall life kicked me in the ass so had to put it in the backburner . By all means steal away!…
Thanks again, cholden! I'm going to have to check that out. I actually have fraps on my PC already. I tried recording a UDK video with it before, but it didn't work. I think it was because i was playing it through the editor. I'll try it in the start level on pc mode. Thanks again! Thanks, Raul! I actually have camStudio…
I think the idea is good, and the navigational motivation is great, but the actual execution is a bit weak. Mostly on the graphic design side. I'd recomend reading "The Non Designers Design Book" by Robin Williams (the lesbian author, not the hairy comedian). It helped me a great deal with page layout and graphic design.…
Yea that's a good method, but I'm not sure the tutorial was written in the best way possible. It's also a few years old and some things might have changed. http://boards.polycount.net/showthread.php?t=58411 I wrote this up a while ago, it might be of some help to ya? It covers baking from one layout to another and it was…
Hi all! I've decided to challenge myself and created a stylised graveyard scene. I've never attempted a stylised scene before as I usually create realistic PBR environments/props. At this stage I'm uncertain as whether to hand paint the scene or use substance to create a stylised look. Attached are images of the scene.…
Hi there! I've been working on a small piece lately to get better at realistic texturing and thought I should start posting where I am up to. I've been working with Max and zBrush. I've only been working on the sculpts and normals for the textures so far (with the exception of the rail itself, which was me learning the…