Hi guys, I've been lecturing once a week at a university since october last year, and i've found that i've really enjoyed teaching. And i decided i wanted to try to do something a little more focused and intimate than the generalities of game art. And i remembered that one of the things that gave me the biggest boost, was…
ROLE OVERVIEWWe are seeking a Concept Artist to design and refine the visual identity of our main playable character, Jack Drummond, for the narrative-driven title Tragedy Bridge™.As this is a pre-seed/self-funded project, we are specifically looking for a Junior or Student artist who wants to take ownership of a "Hero"…
Nice find bitmap! I was interested in the UV Packer so I ran a few tests with it. The results are kinda ok I guess, Its probably a step in the right direction; but by no means a solution to packing as a whole. If your initial thoughts to this are, "how could it be as good, or better then packing by hand", then you would be…
Hey Polycount! This is my first critique thread ever, and really my first time ever posting my work on the internet. Exciting! :) Anyways, I've been working on an M1911 for a third person shooter me and some friends are making. I've reached the point to where it looks decent, not really finished, but I don't know how else…
"Pissed?! I'm not pissed! If you hadn't brought your friends along what would I have done with my day?! I would have missed out on being beaten, raped, tied up and generally fucked up. Not to mention what you have done for my house! What would you call it? Early gothic horror?!"
I'll do one ..maybe we can post them in this thread or in the PIMP section and people can pick the one they want to see a tutorial on ?? Anyways rockin idea
I need a 2D concept artist to put together a rough concept of an environment for my game, looking for something similar to the attached references. My budget is around $200-$300 with the potential to go up to $1000 for painting if your painting style fits Please add me on Discord: White Fox#9999